UK Content - Work in Progress

Just downloaded these and the appear with no post attached. Is this intentional and if so what post are you using in your preview images?

Cheers.

They are intended without posts as this offers much more flexibility (so you can place on buildings, gantries etc). The post in the images is "SWE Stolpe" by "bengolle", but I am going to relase a couple of my own in the next few days.
 
@angelah, I'll quite happily send over a copy. Presumably it's best to send it over via e-mail? PM me if needs be.

(Sorry for the double post)
 
It is a real shame that the engine doesnt support bump-mapping, unless Im mistaken. Altering the normals is a great way to achieve this, but sadly that is not available with gmax. Apart from 3DSMax, do any other free/cheap modelling programs support normal mapping?

Getting back onto topic though, as far as UK content is required, what periods are people more interested in?

Personally I prefer the early 1900s as I love steam. I especially would love to see more of the "back street" engines rather than the pretty, well known ones. For example <grabs book and thumbs through pages>, the "0298" Class used by Southern for urban work. I havent spent much time looking at other models available in the DLS so if there are any areas that are thin on the ground, let me know and Ill try and fill in the gaps. I dont really want to add to a area that is choc-a-block.

Ill be modelling some more animated Traffic Lights and get them working with road systems (may take a while to script) but if I have any old models I can ressurect, test, and upload, it would be a good start.

Kess

Blender supports nearly everything Trainz has if not everything available. Have a read of the first Paul Hobbs tutorial. http://www.44090digitalmodels.co.uk/

There are a few tutorials here:

http://en.wikibooks.org/wiki/Trainz/Tutorial_for_Blender#Newcomers_start_here

Note 2.49b technically works and the tutorials are in 2.49b including Paul Hobbs ones. 2.5 whatever doesn't yet do some odd things I can't recall what they are but Paul Hobbs mentioned one of them in a recent forum post.

I like the early 1900s as well but when were the earliest traffic lights?

Have fun

Cheerio John
 
They are intended without posts as this offers much more flexibility (so you can place on buildings, gantries etc). The post in the images is "SWE Stolpe" by "bengolle", but I am going to relase a couple of my own in the next few days.

OK thanks David.

Chris
 
On the front burner, a continuation of the series of Scottish town building modules which were elbowed out of the way by my recent factories compulsion.

NewscotsPEVscopy800.jpg

A major advantage of the delay is that since I've moved to PEV's exporter in the intervening period, I've now been able to go back and reconfigure the original efforts using normal mapping, which works particularly effectively with stone textures. (Pfx may be relieved to see that the "Old Mason's Arms" has finally appeared; I've managed to visit the site often enough to make a mosaic texture from shots taken through the gaps between vehicles forever parked in front....) The corbie/craw/crow-step gables are separate items, so much of the material can be used for the North of England, too, although there might just be an unlikely preponderance of Scottish shopkeepers, since virtually all my textures are local(-ish).

Longer term, I'm intending to expand the stone modules to include a Scottish country station kit. The first set will be based around the main buildings at Pitlochry, but, as per usual, deconstructed so that you can also make other stations by combining some or all of the various items in different ways. It's another building with predominant corbies, but once again, these will be separate items to permit a wider geographical distribution.
 
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