TurfFX limitations?

dd-ar

TANE-std
Hi there,

I've never used Turf FX, since today. I'm done with all the grass splines! I was looking for grass that could fit within the tracks, so I looked at MSGSappers's post (see >HERE<). I configured exactly the same TurfFX settings as his post, but I get some kind of error. What am I doing wrong here?

I have an high-end gaming system (I7 8700K, SSD, 32GB RAM, 3080 TI videocard).

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Z1BxW4K

Z1BxW4K
 
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Hi
let me say you may find a lot of information on the best use of the turfFx right here

Anyway I'm using it with S2.0 in TRS22+ and don't find problems in performances while using those effect layers within 50/70 meters from the railway.
 
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