Script errors:
- <kuid2:414943:100636:3> : GameObject.AddHandler> Target object is null (file gs.gs)
; <kuid2:414943:100636:3> : Script class: CarCar
; <kuid2:414943:100636:3> : MeshObject: <kuid2:414943:100636:3> "CCar Ford Escort Cosworth [MAB]"
; <kuid2:414943:100636:3> : Script callstack
; <kuid2:414943:100636:3> : function $void@GameObject::AddHandler(GameObject,string,string,string), line -1
; <kuid2:414943:100636:3> : function $void@CCarCar::Init(Asset), line 22
- <NULL> : GameObject.AddHandler> Target object is null (file gs.gs)
; <NULL> : Script class: CarMesh
; <NULL> : MeshObject: <kuid2:414943:100652:1> "CCar Ford Escort Cosworth Mesh [MAB]"
; <NULL> : Script callstack
; <NULL> : function $void@GameObject::AddHandler(GameObject,string,string,string), line -1
; <NULL> : function $void@CCarMesh::Init(Asset), line 18
- <kuid2:414943:101136:2> : GameObject.AddHandler> Target object is null (file gs.gs)
; <kuid2:414943:101136:2> : Script class: CarCar
; <kuid2:414943:101136:2> : MeshObject: <kuid2:414943:101136:2> "CCar VW Passat [MAB]"
; <kuid2:414943:101136:2> : Script callstack
; <kuid2:414943:101136:2> : function $void@GameObject::AddHandler(GameObject,string,string,string), line -1
; <kuid2:414943:101136:2> : function $void@CCarCar::Init(Asset), line 22
- <NULL> : GameObject.AddHandler> Target object is null (file gs.gs)
; <NULL> : Script class: CarMesh
; <NULL> : MeshObject: <kuid2:414943:100693:1> "CCar VW Passat Mesh [MAB]"
; <NULL> : Script callstack
; <NULL> : function $void@GameObject::AddHandler(GameObject,string,string,string), line -1
; <NULL> : function $void@CCarMesh::Init(Asset), line 18