Southern1581
Pineapple approved!
Currently working on updating yesterday's scene based on feedback courtesy of cascaderailroad. The cuts have been made much smaller and the trestles have been shortened to 41 and 63 feet tall respectively. Now I think I'm gonna try to finish the area through the lumber mill before I put up some screenshots tonight.
Update:
Unfortunately, getting the lumber mill back also requires me fixing about 20 textures, which wouldn't be that big a deal except that N3V decided it was a freaking brilliant idea to place basically everything important to me as the user in the appdata folder (which is invisible unless you search for it, then magically it's there), and everything that is not in the slightest bit important to me in the programfilesx86 folder where it should have gone in the first place. So in order for me to fix these textures, I have to find the appdata folder, done, copy everything I want to fix onto my desktop because pevsoft's img to tga program can't find the appdata folder, fix everything, which was already going to be time consuming enough, then copy everything back to the editing folders and submit it. If N3V had just done it the normal way like they have done with literally every other version of trainz, it would have been open it directly from the TANE folder, fix and submit. I honestly feel like N3V went out of their way to make things harder in TANE. The content manager to me is a huge step backwards from what we had in TS12, everything useful to the end user is tucked away in the appdata folder (it took me two days before I was able to post a screenshot from TANE simply because I couldn't figure out where TANE had sent my shots), there is no content creator plus anymore, so something simple like changing a horn sound I don't like which would take me roughly 2 seconds in CCP takes much longer manually editing the config file. CM as whole looks and feels really unpolished to me. I have a whole other list of complaints with TANE but these are the ones that piss me off most, especially right now.
How this pertains to the route is, right now the whole process has me highly pissed and it will probably be tomorrow before I finish even fixing them so I can work again. Sorry to those of you who actually wanted to see what the progress tonight was, unfortunately I don't think I'll have anything for you.
Update:
Unfortunately, getting the lumber mill back also requires me fixing about 20 textures, which wouldn't be that big a deal except that N3V decided it was a freaking brilliant idea to place basically everything important to me as the user in the appdata folder (which is invisible unless you search for it, then magically it's there), and everything that is not in the slightest bit important to me in the programfilesx86 folder where it should have gone in the first place. So in order for me to fix these textures, I have to find the appdata folder, done, copy everything I want to fix onto my desktop because pevsoft's img to tga program can't find the appdata folder, fix everything, which was already going to be time consuming enough, then copy everything back to the editing folders and submit it. If N3V had just done it the normal way like they have done with literally every other version of trainz, it would have been open it directly from the TANE folder, fix and submit. I honestly feel like N3V went out of their way to make things harder in TANE. The content manager to me is a huge step backwards from what we had in TS12, everything useful to the end user is tucked away in the appdata folder (it took me two days before I was able to post a screenshot from TANE simply because I couldn't figure out where TANE had sent my shots), there is no content creator plus anymore, so something simple like changing a horn sound I don't like which would take me roughly 2 seconds in CCP takes much longer manually editing the config file. CM as whole looks and feels really unpolished to me. I have a whole other list of complaints with TANE but these are the ones that piss me off most, especially right now.
How this pertains to the route is, right now the whole process has me highly pissed and it will probably be tomorrow before I finish even fixing them so I can work again. Sorry to those of you who actually wanted to see what the progress tonight was, unfortunately I don't think I'll have anything for you.
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