Small Broken Log Pieces?

I read an old issue of a model railroad magazine, one of the featured layouts had a lumber mill, and on the track there were little chips of wood. I was wondering if anyone had made these for trainz. They might look a bit like this, and they would be really useful for modeling lumber mills, log loading areas, etc.
wood-chips.jpg
 
Doing this as a mesh would probably sent the poly count through the roof. A good texture with appropriate bump mapping will look good from just about all normal viewing distances.
 
The smallest texture size would be way too big, what someone could do is just make a not very detailed one, with a texture like that.
 
People have made small sand piles and transition track pieces, which "clip" on top of the track as track-side objects. Could these be reskinned into woodchip piles? I think that might give you what you want.

John
 
There are many textures of Fall leaves that look similar, or you could reskin those textures to look like bark and splinters ... simply raise the ground @ 0.10m to cover the ties
 
People have made small sand piles and transition track pieces, which "clip" on top of the track as track-side objects. Could these be reskinned into woodchip piles? I think that might give you what you want.

John

That would seem to work. Do you know the kuids of these? If you could give me them it would be great.
 
Just do a DLS search for "Pile" or "Sand". Depending on the exact scaling of the effect you want though I would think that Cascade's suggestion could actually work better. But it all depends on the effects you're looking for. I know one of the JR fellows, as well as a few others, have been trying to make Track with Sunken Ties, so that you can get effects like Rail sitting in Cracked Concrete, or Rail in an area with lots of rain so the Track has sunk a bit into the dirt & Mud.

I would think Chip Colored Piles, or Ground texturing, or a mixture of both, would work better.

Good Luck,
Falcus
 
Also, I am using Track End 2, 61119:23108, which works well back to back. I used the TS12 builtin wood chip texture, and applied it lightly, which looks pretty nice. I will try everyone's suggestions.

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Overall the effect you have achieved here is pretty nice with the transition between the good track and the woodchip covered siding.

John
 
Mostly I agree with John, I do think the overall effect is pretty nice. However, I think you should try to scale the textures so that the size of the log pieces is smaller. My best guess, based upon some experience with railroad wood chip handling is that the chips in the image in the first post probably have a length of a maximum length of 3-5 inches, where the chips in your texture have a length perhaps 8 - 10 times that much.

Next time you're at a building supply place, examine a piece of "oriented strand board", usually known as OSB. The chips in the first image are about the scale of the chips found in this material.
ns
 
I agree it looks a good way of doing it, but I also agree that the road block to the Texturing is that we might need a texture thats scaled down better. That texture looks like it was meant so people could create a virtual HO Scale Garden Railway, not emulate a full size Wood Chipping operation....

Falcus
 
I actually placed it with the scale at 3 or 4, and I guess I just overlooked that. I started a Model Railroadz version of the route, and I will change that.
 
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