Session Rules for Trainz New Era

coop2

Member
SessionRules New Era Copyright (C) 2002 Auran Developments Pty Ltd Arrangement By Paul Cooper
?? Rules
Cab Controls HUD​
Description : Obsolete​
Options​
Cab-mode control HUD now integrated into Driver​
Clock Rule​
Description : Rule needed for animated clocks. You need to apply this rule to your sessions​
to make use of the animated clocks. See auran forum for code to nclude in​
your clock object to work with this rule.​
Options​
This rule send messages to update clocks on your map, only scripted clocks work​
Custom Script​
Description : None​
Options​
None​
GenericTreeNode Debug Window​
Description None​
Options​
None​
Power Station Rule​
Description None​
Options​
Consumers: Add object/pick from list​
Power Station: None selected/pick from list
Achievement Rules​
Objective Update​
Description : Updates the progress toward a session objective​
Options​
Mode: Set objective as Increment progress/Reset objective, Decrements progress as​
complete, Set objective as failed, Set progress, Set progress only if greater​
Unique objective ID: click here to set​
Ranked Session Begin​
Description : Begins a ranked session​
Options​
Points required for each star rating: 1 to 5 stars: set points for each star​
Session timer mode: Timer, Countdown, None​
Ranked Session Complete​
Description Completes a ranked session​
Options​
Set the active ranked session as: complete, Failed​
Customize the completion message. If checked text box for message​
Session Complete Rule​
Description Session Complete rule. Used in sessions to record successful completion into​
the achievements system​
Options​
Set session to ? Percent complete​
Use separate achievements for completion in easy and reaistic mode​
Variable Modify Continuous​
Description​
Options​
Modify Score​
Add ?(number) To score(name) every 1 second​
Checking Rules
Achievement Check Rule​
Description This rule allows you to customize session gameplay based on wheather the​
player has received an achievement​
Options​
Select achievement assets​
Consist Check​
Description None​
Options​
List trains​
Complete whenever a train matching the description exists​
Rule disabled​
Enforce strict exclusive testing​
Control Check Rule​
Description Activates child rules based on control method changes​
Options​
Execute child rues when: DCC mode is selected, Cab mode is selected​
Execute child rules: Everytime control method is set, Once only​
Coupler Breakage Check​
Description Checks for breaking couplers​
Options​
None​
Driver Command Check​
Description None​
Options​
Driver character to watch the commands listof click to select​
Trigger rule once​
Wait for a driver character to have a command list that matches this:​
Driver Command:, Add Driver Command, Add All, Delete All​
Multiple Resource Check​
Description None​
Options​
/wait for the designated queues from the listed vehicles/industries to collectively​
reach/exceed, fall below, having ? Units of click to select products​
Object Queue: Add Object​
Objective Check​
Description Checks the progress toward a session objective​
Options​
Mode: Wait for completion, Waite for failure, Wait for progress​
Unique objective ID: click here to set​
Resource Check​
Description None​
Options​
Watch industry queue: Target object: click to select from list, Queue click to select,​
Product click to select, Amount ?, Complet when designated queue equals or exceeds​
required amount, Complet when designated queue falls below required amount​
Watch vehicle queue​
Speeding Check Rules​
Description Check if trains are over speed limits​
Options​
Allow an overspeed tolerance of ? Over the posted limit.​
Speeding Check Rule​
Watch for trains travelling above a custom speed​
Watch for trains travelling above the posted speed limit​
Station Visted Check Rule​
Description None​
Options​
Accept trains matching specific criteria(List Vehicle, Name)​
Industry List Add Industry(List of industries in session)​
Accept all trains​
Trigger: Never/Once only/Once per Industry/Once per Visit/Once per Vehicle​
Time check​
Description Executes child rules at 00:00:00​
Options​
Execution time is on the day after the start time​
Child rules will be executed at: ?​
Timing Check Rule​
Description None​
Options​
End of time window: ?​
Start of time window: ?​
Trigger Check​
Description Waits for any train to enter one of the designated triggers​
Options​
Trigger List Add Trigger​
Only activate when the entening vehicle of the trainis heading forward/backward into​
the trigger​
Wait for child rules to complete even if no trains are present in the rule trigger?​
Trigger only once​
Variable Check​
Description If variable'score' <1, child rules will be executed in order​
Options​
This condition will be evaluated only once. Changes that occur after the check has been made will not affect this rule/This condition will be evaluated once every second​
Test that variable 'score'(variable name) is less than/is less than or equal to/is equal​
to/is greater than or equal to/is greater than/is not equal to/is between x and y ?​
Child Rules
Ordered List​
Description Child rules (indent directly under this rule) wilol be excuted in order​
Options​
This process will repeat ? Time(s)​
This process will repeat forever​
Progress List​
Description Progressive List​
Options​
The first child rule(indented directly under this rule) is executed on the first run. With each successive rum the next child rule is chosen. After the last child has been​
executed the first child is chosen again/When the last child has been reach it will be used for all successive runs​
Random List​
Description None​
Options​
One of the child rules indented under this rule will be executed randomly and once the child rule is complete, this rule will be complete​
Reset List​
Description None​
Options​
Resets and starts all child rules in an ongoing infinite cycle​
Simultaneous List​
Description None​
Options​
Child rules are executed simultaneously once this rule starts. Rule completes when all child rules have reached a completed state/all child rules have reched a 'was​
completed' state/one of the child rules has completed.​
 
Back
Top