Hi people,
Thought I might just pop by and solve a few problems and questions I had in mind.
I'm relatively new to Trainz 2006 and I'm currently trying to build my own route. I've got a little bit of scenery out, and a rough estimate of the terrain which I will modify in greater detail later on. But I do have quite a number of questions:
1. How do I use the gradient feature when laying tracks? Sometimes the track just goes up and down irregularly when I apply a selected gradient.
2. Is there any other way to create a consistent curve other than fixed track pieces?
3. How do I create a consistent terrain gradient? (e.g. sloping ledge on a hill)
4. I have added an interactive platform as my terminus, edited the properties but there is no ambient noise which would come from a standard interactive industry. How do I add sound to these objects or the area around them?
5. Is it possible to add objects to the world at a preset rotation? (e.g. placing a long row of street lamps)
6. I have a small double tracked portion in place and I've tried running trains on it. However, the trains seem to be all over the place and using all the wrong turnouts. How do I determine how trains will behave on the track?
7. In some sessions, you can tell an AI driver to "drive via ___". How do I include this in my route such that the train follows my desired path?
8. How do I customise the turnout switches instead of using the standard red lever?
9. How do signals work and how do I assign them to different tracks?
10. Why isn't there any traffic on the four lane highway (under objects>spline) and where are the on/off ramps for it?
It's okay if you answer only a few, but please quote the question or the question number in front of the answers, thanks alot! =)
ps. anyone has tips on painting terrain instead of making the entire place solid green?
Cheers,
Nicholas.
Thought I might just pop by and solve a few problems and questions I had in mind.
I'm relatively new to Trainz 2006 and I'm currently trying to build my own route. I've got a little bit of scenery out, and a rough estimate of the terrain which I will modify in greater detail later on. But I do have quite a number of questions:
1. How do I use the gradient feature when laying tracks? Sometimes the track just goes up and down irregularly when I apply a selected gradient.
2. Is there any other way to create a consistent curve other than fixed track pieces?
3. How do I create a consistent terrain gradient? (e.g. sloping ledge on a hill)
4. I have added an interactive platform as my terminus, edited the properties but there is no ambient noise which would come from a standard interactive industry. How do I add sound to these objects or the area around them?
5. Is it possible to add objects to the world at a preset rotation? (e.g. placing a long row of street lamps)
6. I have a small double tracked portion in place and I've tried running trains on it. However, the trains seem to be all over the place and using all the wrong turnouts. How do I determine how trains will behave on the track?
7. In some sessions, you can tell an AI driver to "drive via ___". How do I include this in my route such that the train follows my desired path?
8. How do I customise the turnout switches instead of using the standard red lever?
9. How do signals work and how do I assign them to different tracks?
10. Why isn't there any traffic on the four lane highway (under objects>spline) and where are the on/off ramps for it?
It's okay if you answer only a few, but please quote the question or the question number in front of the answers, thanks alot! =)
ps. anyone has tips on painting terrain instead of making the entire place solid green?
Cheers,
Nicholas.