From the wiki:
Use PhysX simulation
This option is required for certain functions such as particle effect collisions
(and at a later date, other physics related features).
It generally has a small impact on performance, but can have a massive effect on performance in some scenarios
(e.g. where there are lots of particle effects in a scene).
If i go to the Trainz TRS19 main directory, I see 9 .dll (Dynamic Link Libraries) starting with PhysX
total over 33MB (is more than the Trainz executable its self)
I have it turned off here, because I found on many loc's, steam was at the wrong place.
someone tipped me, to turn PhysX off.
Do people use it? what is better/are the benefits if you turn it on?
Is still work being done on this?
Use PhysX simulation
This option is required for certain functions such as particle effect collisions
(and at a later date, other physics related features).
It generally has a small impact on performance, but can have a massive effect on performance in some scenarios
(e.g. where there are lots of particle effects in a scene).
If i go to the Trainz TRS19 main directory, I see 9 .dll (Dynamic Link Libraries) starting with PhysX
total over 33MB (is more than the Trainz executable its self)
I have it turned off here, because I found on many loc's, steam was at the wrong place.
someone tipped me, to turn PhysX off.
Do people use it? what is better/are the benefits if you turn it on?
Is still work being done on this?