It still begs the question: Isn't the SP1 tested thorough BEFORE its release? If not, why not? If SP1 was tested prior to release, why weren't these new issues found?
Another question, as I am a content creator, on the vanilla TS12 install, when installing/upgrading or improving a new created content into CM, it took CM often up to 3 saves to finally save this content, so one could see it in game. Zec_Murphy at the time said this was a known issue. The next patch (too lazy to start my other PC to check its number) reduced this to 2 saves sometimes in CM required to save the installed or updated content. Again, Zec_Murphy said this was a known issue. With this new SP1 patch, are there still these "more than 1 save required" issues to finally remove the "open for edit" icon and finally see this so saved content in game?
Cheers
VinnyBarb
Another question, as I am a content creator, on the vanilla TS12 install, when installing/upgrading or improving a new created content into CM, it took CM often up to 3 saves to finally save this content, so one could see it in game. Zec_Murphy at the time said this was a known issue. The next patch (too lazy to start my other PC to check its number) reduced this to 2 saves sometimes in CM required to save the installed or updated content. Again, Zec_Murphy said this was a known issue. With this new SP1 patch, are there still these "more than 1 save required" issues to finally remove the "open for edit" icon and finally see this so saved content in game?
Cheers
VinnyBarb