NYCTA! pics!

A dighole is an asset found in the objects property tab that allows you to punch holes in the baseboard for seamless transitions between routes that dip below the baseboard and then reappear above, for realism. I used them on a fictional test route that had a heavy downtown area that included subway, light rail and elevated lines. They're usually built in and they would help a lot. @Malikthr-- to get the tracks above the baseboard you have to use the adjust spline height tool, which is in the advanced properties portion of the track laying tab. It allows you to enter in values in meters and use them. I'd also look into AJS retaining walls or any other retaining wall on the DLS to solve your transition problem; it isn't difficult once you get the hang of it. And it looks like Susanaes reskinned the destination sign of the R160 to a Q reading.
 
Nope that's wrong to ok ill give you guys a hint it has nothing to do with the trains in my pic it's a real bridge in NYC that's the last hint you all get. Good luck.
 
Green idk if your still looking for signs or not but here

18th Av Sea Beach
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It has to be the Mahnattan Bridge. I see the second pic shows a destination sign for N trains running on Manhattan Bridge. When I am on the FDR, there are two bridges that have subway trains. The Manhattan Bridge and the Williamsburg bridge.
 
Nope breen got it right on the other forum its the
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, BQE- Brooklyn Queens Expressway. Anyway the point to all of that was the im making a NYCTA Route and the main line is ganna be the
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. For some reason i was thinking about that bridge and decided to make a route about it so i did. be on the look out for pics. more pics to come of the
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when the new stations come out and i have the 3T side platforms to work with for the
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line.
 
Question for acelejalde: When should we expect a release on the stations pack, or is that already available and I missed it?
 
Question for acelejalde: When should we expect a release on the stations pack, or is that already available and I missed it?
Hi Scottbe8,I think thats stations are in really the old pack with platforms and walls in individual splines, but not the stations pack.
 
All of my current NYCTA content in one post!

For those of you who still do not have any of my content and/or do not feel like scouring the boards for all the links, here they are:

NYCTA Custom Subway Station Kit:
If you don't feel like using the pre-packaged stations, use these instead. Includes side and island platforms, tunnel beams (single and double), station walls and trackside walls with roofs to create your own stations! Beams and both sets of walls come in several colors, so you can mix and match however you'd like.

LINK WILL BE BACK UP LATER.

NYCTA Signals v2:
Includes all of my currently-available signals. A complete rebuild from Magicland's original set, this includes nearly all types of signals found in the NYCTA system, including automatic signals, several types of home signals (depending on the routing), overhead signals, marker signals, ST and GT signals, and much much more. Trainlevel2 has posted a video on youtube on how to get the timer signals to work using triggers. I have not researched this completely yet, so as of now, he's the authority on how to get the timer signals to behave like their real-life counterparts.

LINK WILL BE BACK UP LATER.

NYCTA Signs:
All signs currently found on the NYCTA system. All of them have editable text, except ones where this is not needed (OPTO, "T", etc). There are 12 sign versions in total, and 3 different variations (left-hand track, right-hand, and overhead). If you do not want to sift through these signs, the alternative is to wait a little while longer while I release a version of one sign that will have changeable textures for all different variations and have editable text. It will cut down the number of signs from ~36 to only 3 or 4. They will have the same function, the only difference with the newer one is that you have to select what sign texture you want every single time.

LINK WILL BE BACK UP LATER.

NYCTA Subway Stations:
These are the 3-in-1 splines that I had mentioned above. Because they work as multi-track splines, they will not be passenger enabled. You can use these as placeholders on your route(s) until the new ones come out. Warning: These will not have the same KUIDs as the new stations, so you will have to manually replace if you intend to switch over.

LINK WILL BE BACK UP LATER. Warning: This is a really large CDP!

NYCTA Subway Station Objects:
Includes garbage can, subway stairs exit and the CORRECT size of the bench
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I had inadvertently released a really minuscule version that was laughable. These will not be revamped. I might add some stand-alone info boards/maps and el-type exits, but as it stands--this is whatcha get!

LINK WILL BE BACK UP LATER.

Enjoy!

-A
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i installed the NYCTA Subway Stations to my 09 game and all the stations are missing these.
Unknown Location: <kuid:410289:4000>
Unknown Location: <kuid:410289:5006>
 
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Btw guys, if you want to replace the tracks on the stations, simply select the KUID of the new subway tracks (kuid:523903:401) and replace the kuid line in the config file.
 
Ok thanks Green. Ok here are the pics of the finished Elevated portion of the
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Line. (The Before Pics)

155St. Station
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168St. Station
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173St. Jordan Av. Transfer B Q
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180St. Station
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190St. Station
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195St Station
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200St. Van Cortlandt Park
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