Northeast Corridor Project (WIP)

So......hey guys! Holy crap its been a long time since I regularly posted in this thread, but it wont stay dead for long because Im going to be resuming work on this project. I know its been well over a year since I last gave any substantial update but I feel like I really needed a break to explore other routes I was interested in making. Also, if anyone is wondering, this does not mean I was able to save up the 1200 dollars needed to recover the data from the faulty drive that had my trainz 2019 saves on it since it failed in May. Im now working on that save on a different (and newer) drive, just because I dont think I can go too long without playing Trainz. I guess I should also clarify that my saves from 2019 are on a separate drive, and I didnt want to use that save exact folder for Trainz 22 so basically, I was (and still am) working off a duplicate. So the original folder still exists, its just that the new routes I made within that folder and other edits done prior to May are not gone, but effectively blocked behind a $1k paywall (also if you would like to help me reach that goal....eventually, you can help through art commissions. So if you want me to draw a pet dog or cat, feel free to comment or pm me!).

As a heads up, a majority of my focus this year will be on building scenery and other things that I had neglected on initially. Most of this is to give me more time to think about something thats been on my mind regarding this project. I said in the past that I would ultimately link up both my NEC North and South routes to form the entire Northeast Corridor in Trainz. But recently, Ive been playing around the idea of building to Boston within NEC South and having NEC North as just a one off. The reason is just because I dont feel like that route has held up as well as NEC South has, due to the amount of inaccuracies and faults I found when adding catenary wire along the route. I know this is hard to imagine given none of you guys have played it (until today that is...more info at the end) but imagine you start drawing a comic when you're a kid, with art and storylines that are okay for the standards of someone whose 10, but you continue to work on it as you get older, improving on your artistic and storytelling skills as you go along. So when you look back at those earlier stories within the same series, you feel like redrawing or rewriting them because the standards they were made at don't match up with your current standards. Now I get how ridiculous this might sound and if this was before I had gotten Trainz 2022 PE, I dont think I would've seriously entertained this idea. I've always had issues with the quality of NEC North, but in the past, I had to just deal with it because of how long and how much of an effort it took into making it. Surveyor 2.0 has really changed everything for me, blowing away every limitation that Surveyor Classic imposed like long straight sections of track that go well beyond the 5 to 6 mile limit. I can remember the tediousness of building the 150mph sections, trying to copy and paste a long ahh piece of track so that it could line up with the piece I had copied it from. In Trainz 2022, Ive been building the Santa Fe's Eastern Division between Chicago and Kansas City (I might make a thread about it idk), and in it there is a near 15 mile stretch of straight track with no curves. And making it was as simple as making a 5 to 6 mile long section of track, making 4 copies of it, and dragging them into place like they're layers in a drawing program! And this extends to the act of making routes in general! Surveyor 2.0 is one of the greatest things this franchise has introduced and its the main reason why Ive been entertaining the idea of not merging NEC South with NEC North and being more open to it. And its not like it would be too hard, as I can use that route as a reference for when I remake that section in NEC South and just use the bits that I liked. But I should emphasize that this is just an idea Ive been floating. Im not entirely sure if I fully onboard with it yet! I could definitely use some third party opinions here, especially after you give both routes a try.

Speaking off, I probably mentioned that I would make both routes available as betas. And as of posting this, that day has come! Below is a link to a google drive containing both NEC North and South routes with some modified assets made by yours truly that you'll need to play these routes to their fullest! Of course, I should put a disclaimer that both routes are not even close to being in a finished state. So dont go in expecting stuff like scenery and yards to be fully rendered and in the game. I'm still working on those.


You shouldn't have to worry about missing assets since I've gone out of my way to use existing stuff that can be easily found on the trainz download station or in official content on steam. As someone who has had the experience of finding a cool route, downloading it only find that it has hundreds upon hundreds of missing assets, I don't want anyone else to go through that pain. But if anything does happen to be missing, please let me know!
 
I do suggest that you use PBR textures. A track upgrade might also be useful. Some good track that is PBR I like to use is these: RRTRAX, JR US Track, UA track concrete #1-R65-2000 gr, and TSW track. These are all PBR tracks. I also recommend checking out user RRSignal. He makes PBR NEC caternaries and other NEC related stuff.
 
I do suggest that you use PBR textures. A track upgrade might also be useful. Some good track that is PBR I like to use is these: RRTRAX, JR US Track, UA track concrete #1-R65-2000 gr, and TSW track. These are all PBR tracks. I also recommend checking out user RRSignal. He makes PBR NEC caternaries and other NEC related stuff.

Funny that you mention the tracks because I'm currently in the process of doing that currently! Im using the RRTRAX tracks I found off of Jointed Rail's website and it does a better job than the current tracks I've been using for wooden ties in terms of looks. They also get bonus points in my book for having a higher track condition as default, and variants that have continuous welded rail and those that don't! I'll look into the UA stuff and Im hoping they have enough of a variety of concrete tie shapes that accurate match the two variants seen on the NEC.

Also, I didnt know RRsignal made pbr stuff. Do you have a link to the site where I can find them by any chance?
 
Don't really know but I don't think so. He has also made signals. Also if you didn't do so already, try using Bulk Update Asset Replace to replace the caternaries faster.
 
Don't really know but I don't think so. He has also made signals. Also if you didn't do so already, try using Bulk Update Asset Replace to replace the caternaries faster.
I already use his signals, though I wish the code in them hadn't broken because you cant save the edits made to them
 
I just stumbled upon your post and I always wanted most of the NEC in Trainz. Is there a NY to New Haven section? I can add it myself. I have Farejoint's routes from Perryville, MD to Wash DC, the Wilmington to Philly route, and some blank DEMs of Philly to Wash DC, Philly to NY, and NY to New London. I downloaded the wip routes. As long as most of the track is in I'm ok with the scenery being incomplete. Flusi (Felix) made most of the NEC in two routes with one oriented wrong so they can't be merged, he got mad when people bugged him to release his NEC routes and he never did.
 
I need the link for the missing dependencies for the following kuids:

<kuid2:82412:333201:2>
<kuid2:122860:101729:1>
<kuid2:52:37115:1>
<kuid2:37581:70091:11>
<kuid2:82412:44082:2>
<kuid2:82412:333202:2>
<kuid:661281:75015>
<kuid:240029:1140>
<kuid2:82412:333203:2>
<kuid2:506208:100112:3>
<kuid:487560:24800>
<kuid:122860:100038>
<kuid2:82412:44070:1>
<kuid2:82412:44006:4>
<kuid2:53261:37057:4>
<kuid2:82412:44009:2>
<kuid2:661281:44137:1>
<kuid2:53261:37026:4>
<kuid2:82412:44066:1>
<kuid2:82412:8030137:1>
<kuid2:52:37378:1>
<kuid2:52:37361:2>
<kuid2:82412:44017:4>
<kuid2:53261:37022:4>
<kuid2:82412:44042:2>
<kuid2:122860:100069:1>
<kuid2:82412:44005:2>
<kuid:175455:200037>
<kuid2:124017:26042:3>
<kuid:240029:1210>
<kuid2:82412:44003:2>
<kuid2:506208:100117:3>
<kuid2:82412:44075:2>
<kuid:104609:1269>
<kuid2:506208:100085:3>
<kuid2:82412:333204:2>
<kuid:178126:100644>
<kuid2:82412:5000612:1>
<kuid2:82412:44058:2>
<kuid2:548610:100100:1>
<kuid2:548610:100072:1>
<kuid:334896:26013>
<kuid:122860:102061>
 
I need the link for the missing dependencies for the following kuids:

<kuid2:82412:333201:2>
<kuid2:122860:101729:1>
<kuid2:52:37115:1>
<kuid2:37581:70091:11>
<kuid2:82412:44082:2>
<kuid2:82412:333202:2>
<kuid:661281:75015>
<kuid:240029:1140>
<kuid2:82412:333203:2>
<kuid2:506208:100112:3>
<kuid:487560:24800>
<kuid:122860:100038>
<kuid2:82412:44070:1>
<kuid2:82412:44006:4>
<kuid2:53261:37057:4>
<kuid2:82412:44009:2>
<kuid2:661281:44137:1>
<kuid2:53261:37026:4>
<kuid2:82412:44066:1>
<kuid2:82412:8030137:1>
<kuid2:52:37378:1>
<kuid2:52:37361:2>
<kuid2:82412:44017:4>
<kuid2:53261:37022:4>
<kuid2:82412:44042:2>
<kuid2:122860:100069:1>
<kuid2:82412:44005:2>
<kuid:175455:200037>
<kuid2:124017:26042:3>
<kuid:240029:1210>
<kuid2:82412:44003:2>
<kuid2:506208:100117:3>
<kuid2:82412:44075:2>
<kuid:104609:1269>
<kuid2:506208:100085:3>
<kuid2:82412:333204:2>
<kuid:178126:100644>
<kuid2:82412:5000612:1>
<kuid2:82412:44058:2>
<kuid2:548610:100100:1>
<kuid2:548610:100072:1>
<kuid:334896:26013>
<kuid:122860:102061>
Holy crap! Sorry for replying a month late. I rarely have time to check this thread anymore because of school

Typing in some of these assets into my content manager, it seems most of them are from Season Town and ECML Kings Cross to Edinburgh, which are routes I have packed with my version of the game. The only 3rd party asset listed here that isnt easily available on the DLS or which you can buy is <kuid2:37581:70091:11>. I completely forgot that texture was in the listing! Here's the site you can get it from: https://jointedrail.com/product/rtxt-base/

Although for some of these, Im genuinly surprised Platform Low Asphalt is listed as missing. I got that off the DLS a long time ago so I have no idea why its missing on your end. Spring Break is coming up for me so I'll be able to upload all these missing assets into the google drive then.
 
I just stumbled upon your post and I always wanted most of the NEC in Trainz. Is there a NY to New Haven section? I can add it myself. I have Farejoint's routes from Perryville, MD to Wash DC, the Wilmington to Philly route, and some blank DEMs of Philly to Wash DC, Philly to NY, and NY to New London. I downloaded the wip routes. As long as most of the track is in I'm ok with the scenery being incomplete. Flusi (Felix) made most of the NEC in two routes with one oriented wrong so they can't be merged, he got mad when people bugged him to release his NEC routes and he never did.
Dang, that sounds unfortunate. Didnt know another guy had the same idea as I did (that being building the NEC via two routes not building the NEC in Trainz. I know I dont own the claim on that lol), although I hope I wont run into the same issues. Anyways, there will be New York to New Haven section but that will predicate on weather I want to reach New Haven via NEC South instead of merging both routes at Pelham Bay like I had planned, or stick with said plan
 
I know its been a hot minute since Ive made any post here (school has been kicking my ass) but I'd just like to let you guys know that I have an instagram account for my Trainz projects! Here's the link: https://www.instagram.com/nuggetlovestrainz/

Also if you're wondering why every single post prior to the latest one is art related, that's because I made this account originally to post wips of artwork....something which I realized was unnecessary and gave up about a year ago. But at least now it has a purpose since I can keep all art related stuff to my art Instagram, and post about trainz projects in a dedicated space!
 
How is the NEC Routes going?
Im going to be honest with you, the major reason I haven't touched the route in months apart from school is because I've been working on other route projects. I think working on the the northeast corridor route continuously from 2021 to 2023 caused me to feel burnt out with it. Not to say Im done with the project, its just that I want to explore other railroad routes and other stuff that aren't just the northeast corridor. Its why I also keep forgetting to update this thread lol
 
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