A route building project can take time and some work, as you've found out. Here are some tips that might help:
1) Look at maps of the area you want to build including topographic maps.
www.topoquest.com is an excellent source, Bing, and Google Earth are also good too.
2) For prototype routes, look at even more maps, and invest in TransDEM.
3) Download the terrain IMG file from the NGS server and import that into Trainz via TransDEM along with the topo map.
4) Plan on taking a long time building the route.
5) Narrow down the area, time period, come up with a backstory, and then;
6) Using the imported route, lay your track, put your buildings, and drive the route.
The above process can take many, many months, if not longer, to build and create a route. I started one about 6 months ago and I've barely scratched the surface. This is only a 4 mile, mostly urban, transit line which I've placed on a topographic map. This is a fictional route to boot. A prototypical project, such as the Hoosac Tunnel route I've been involved in, has taken even longer and required a break from it due to the complexity, models, and reworking for prototypical operation.
Narrowing down the scope helps a ton, seriously. If you want to use already made buildings, you'll be ahead of the game a bit when it comes to building the route because you won't have to stop to build the models. If you need to make objects, well then it's an even longer process.
John