natural rolling hills??


virtual GNER driver
this idea could be the same as when you go into the section with the water and ground height controls.

ok bear with me here im not up to speed with the fancy names...

the bit at the bottom that comes up then you click the 'down arrow' and you can select to mark an area and turn it into a hill, vally, slope and volcano. when i make a hill i cant make a hill over lap without half the 1st hill going missing, can we get a similer tool that gives the area a random but rolling (meaning with out sudden changes) hills.

plus replace the little round dial with a 'type in the height' area, as i find it too hard to get the right height when using it. the smallest height i can get is around 10.

and can someone tell me the what the numbers are? meters, feet etc??