Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
That's more like it, a bit of positive thinking, there's enough of us here to keep things going and work round any issues if N3V vanished, nothing is impossible given the wealth of talent around here.
Just because a game gets canned, or the makers go bust, does not mean that it's the end of the world.
Look at the support out there for MSTS, Freelancer, Transport Tycoon, etc....
Good, old games never die. They just get re-mixed.
Regards.
CaptEngland.
That's more like it, a bit of positive thinking, there's enough of us here to keep things going and work round any issues if N3V vanished, nothing is impossible given the wealth of talent around here.
I agree with BOTH of you, but I also agree with RRSignal...
Anything POST-SP1/DRM-tied would be useless, but everthing PRE-SP1 would live on WITHOUT N3V. Just look at the Trainsim.com/MSTS community.
-Though Trainsim.com is getting a bit stagnant, keep in mind that Microsoft abandoned that franchise some 10-11 years ago.
I also want to emphasize some points made earlier about "Piracy"
-The "allegedly/appearently pirated" versions of Trainz that are showing up lately are 2006, 2009, and a rare 2010...SP1/DRM will do NOTHING to curtail this activity.
-Someone mentioned that because of the "type" of community surrounding Trainz and it's "concentrated" DLC/DLS content, that "pirates" are more likely to end up purchasing a legit copy to gain access to the DLS...I only know of ONE such incident, within the past three weeks, and due to COC restrictions, I dare not mention the "boy's" name, but Nintendo fans will know who I speak of....I think he may have even set a record for the most posts in one day, last week.
--I think it is HIGHLY unlikely that N3V's attempts to stop piracy in a "low income" situation by implementing DRM/Internet requirements will actually pan out, as the case above is the exception to the rule, so to speak.
Most thieves steal by choice, not out of need, and as such, would never chose to pay for something they just downloaded for free via torrent files, or otherwise...there is simply too much free content all over the internet to justify buying a legit version just for access to the DLS. In fact, MUCH of what is on the DLS is ALSO hosted elsewhere, usually by the creator on their own web site (weebly/mediafire/etc.etc.)
In the end, I think N3V will realise that their attempts to prevent theft (by use of invasive DRM/Internet requirements) just reduced legitamate sales and made people angry, rather than actually boosting their income, or reducing their losses.
--MANY purchases of "Trainz for PC" were "boxed" versions, intended as "gifts" for young children, un-able, or not allowed, to have internet access.
Quite a few of you seem to missed a pretty good point here. I will use JointedRail as the example. All of you are whining about the DRM for any DLC content post SP1. Not one of you has mentioned the way that JR do things. Any content they put up as DLC from the start of SP1 will obviously have the DRM code added but here is the point all of you are missing. That same payware content created by them is also available with no DRM from the JointedRail website. I would assume that is how all payware creators will work in future.
Just wondering, are you an authorized rep of JR, or one of the many who sling around JR banners pretending to be part of the crew. Just wondering.
Still think i'd rather sling around a JR Banner so to speak then half of what you sling around mate.Just wondering, are you an authorized rep of JR, or one of the many who sling around JR banners pretending to be part of the crew. Just wondering.
Still think i'd rather sling around a JR Banner so to speak then half of what you sling around mate.
Just keep up the personal attacks then cause that's all you have. Or are you a little bit jellycause you cant have a good sig too.
Cheers Mick.:wave:
I agree with BOTH of you, but I also agree with RRSignal...
Anything POST-SP1/DRM-tied would be useless, but everthing PRE-SP1 would live on WITHOUT N3V. Just look at the Trainsim.com/MSTS community.
-Though Trainsim.com is getting a bit stagnant, keep in mind that Microsoft abandoned that franchise some 10-11 years ago.
I also want to emphasize some points made earlier about "Piracy"
-The "allegedly/appearently pirated" versions of Trainz that are showing up lately are 2006, 2009, and a rare 2010...SP1/DRM will do NOTHING to curtail this activity.
-Someone mentioned that because of the "type" of community surrounding Trainz and it's "concentrated" DLC/DLS content, that "pirates" are more likely to end up purchasing a legit copy to gain access to the DLS...I only know of ONE such incident, within the past three weeks, and due to COC restrictions, I dare not mention the "boy's" name, but Nintendo fans will know who I speak of....I think he may have even set a record for the most posts in one day, last week.
--I think it is HIGHLY unlikely that N3V's attempts to stop piracy in a "low income" situation by implementing DRM/Internet requirements will actually pan out, as the case above is the exception to the rule, so to speak.
Most thieves steal by choice, not out of need, and as such, would never chose to pay for something they just downloaded for free via torrent files, or otherwise...there is simply too much free content all over the internet to justify buying a legit version just for access to the DLS. In fact, MUCH of what is on the DLS is ALSO hosted elsewhere, usually by the creator on their own web site (weebly/mediafire/etc.etc.)
In the end, I think N3V will realise that their attempts to prevent theft (by use of invasive DRM/Internet requirements) just reduced legitamate sales and made people angry, rather than actually boosting their income, or reducing their losses.
--MANY purchases of "Trainz for PC" were "boxed" versions, intended as "gifts" for young children, un-able, or not allowed, to have internet access.
Quite a few of you seem to missed a pretty good point here. I will use JointedRail as the example. All of you are whining about the DRM for any DLC content post SP1. Not one of you has mentioned the way that JR do things. Any content they put up as DLC from the start of SP1 will obviously have the DRM code added but here is the point all of you are missing. That same payware content created by them is also available with no DRM from the JointedRail website. I would assume that is how all payware creators will work in future.
Regards
Peter
most DLS content IS available directly from it's source, be it JR, SoCal, N8Phu, TrainzDepot, and on and on.
If I may present my point of view with regards to the DLS, specifically, the following statement and similar opinions:
When I first started with TRS2006, being young and without convenient online spending sources (ie. own credit card), many things were off limits to me, such as payware and FCT. The 100mb limit and crawling speeds pretty much meant almost all my content came from 3rd party sites. Having experienced this method of content acquisition first-hand, I can tell you that it is quite a nightmare as compared to having DLS access. Virtually every route you download will have lots of dependencies on the DLS. Same goes for rolling stock. I remember having reached the download limit and needing stuff that was on the DLS, I ended up swapping couplers, enginespecs, hornsounds and lots of dependencies around to make content work, including Frank'd (Sporbust) locomotives and still had thousands of assets with missing dependencies totaling tens of gigabytes.
3rd party sites are very nice, yes. They are a viable option for content creators who seek an alternative to the DLS. However, the DLS should not be dismissed as irrelevant or unimportant because of the fragmented and disorganized nature of hundreds of third party download sites. Therefore I maintain that the DLS is a deterrent to Trainz piracy as it is an important part of the Trainz experience, the lack thereof gives the pirate great inconvenience.
The entire DLS is huge (I once enquired about this) and was told that it would take lots of hard drive(s) space.