N3V Needs to support pre-SP1 users with DLC

This if anything proves that N3V do not need to make money (or.....??? ;)), otherwise they would not prevent potential buyers to purchase a product.
According to me (and others who understand the very "small smallest" of economy) it's clumsy marketing of a product.
It is more like racism, or is it a new N3V policy TRAINZISM!!!??? Ha ha.

// Erik from Sweden
 
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I've always gone on the assumption that for change to be beneficial, the improvements have to outweigh the disadvantages. I've upgraded Trainz several times over the years, but also skipped a number of upgrades. Each upgrade has invariably resulted in many hours of fixing assets and working around new "improvements" in the software, but the upgrades I have done have been because there were features I felt were too valuable to miss (such as the 5m squares).

SP1 seems to have no upside at all for me, at least insofar as their bug fix list is concerned. DRM, if it requires that the Trainz PC be connected to the Internet, is an automatic show-stopper for me, as I run Trainz on a standalone machine. If N3V ever gets around to a 64-bit version of the program, with asset loading and AI running in separate cores to reduce the stuttering when moving from one board to another, that would probably be sufficient to tip me over the edge to an upgrade with all of the inconveniences involved. In the meantime, pre-SP1 2012 with all of its quirks is plenty good enough for me.

--Lamont
 
I've always gone on the assumption that for change to be beneficial, the improvements have to outweigh the disadvantages. I've upgraded Trainz several times over the years, but also skipped a number of upgrades. Each upgrade has invariably resulted in many hours of fixing assets and working around new "improvements" in the software, but the upgrades I have done have been because there were features I felt were too valuable to miss (such as the 5m squares).

SP1 seems to have no upside at all for me, at least insofar as their bug fix list is concerned. DRM, if it requires that the Trainz PC be connected to the Internet, is an automatic show-stopper for me, as I run Trainz on a standalone machine. If N3V ever gets around to a 64-bit version of the program, with asset loading and AI running in separate cores to reduce the stuttering when moving from one board to another, that would probably be sufficient to tip me over the edge to an upgrade with all of the inconveniences involved. In the meantime, pre-SP1 2012 with all of its quirks is plenty good enough for me.

--Lamont

I couldn't have put it in better words. This holds true for me as well.
 
Windows 8.1 is a Beta release OS, a preview. RTM is scheduled for August to align with the Christmas Holiday shopping season.

The surprise people will get if they have Windows 8.1 beta, is that when the official version comes out, they will have to wipe their harddrive, and reinstall windows. It cannot be upgraded from the beta version. Isn't that wonderful?
 
No, but it does require authentication which is a form of DRM.

Windows authentication consists of a serial number, which you type into setup and be on your merry way. This can be done on a standalone machine with no internet connection. I cannot fathom how you are trying to compare this with DLC DRM that requires an internet connection.
 
The surprise people will get if they have Windows 8.1 beta, is that when the official version comes out, they will have to wipe their harddrive, and reinstall windows. It cannot be upgraded from the beta version. Isn't that wonderful?

You gotta be f****** kidding me.............................................................
 
Have went thru the sp1 pains and excitement. System running great now, n3v still needs to get the bugs out of CM 3.7. But I believe the program needs to march forward. The past has to fall away for the future to be better. Betamax is gone, cassettes are gone, Lazer disks are gone. buy the end of this year DVD's and CD's will be gone. The point being I know you all love that version of trainz you started with but the company needs to move on. Reading your post's make me chuckle. you all want legacy points. and there are threads in this forum who complain other train simulators have past us by. I say dump the old and start building the new. The young kids today who have been born with I Pads and Smartphone's in there crib's. Will look at these Sims, Trainz 6,7,8,9,10and 12 and say what junk lets see what's new!!!

Yep, it's time to put the past behind us, just like in The Lion King: leave the past behind and you can always move on into the future. In an unrelated story, I could put a link to a clip that shows such a scenario.
 
What has that got to do with this DRM? Windows activation is done once just like registering your trainz version, If microdollars go belly up tomorrow your windows will still continue to run but the trainz DRM assets will go belly up with N3V and although you paid for them you won't have them and that's an advancement? I can run windows with no internet connection forever if I like but this DRM stuff will go without revalidation.

Windows activation is still DRM and, as Amigacooke pointed out, will catch up with you if you have to reinstall or even change hardware.

That said, many if not most business users of XP, like me, do not have to activate our operating system: We have VLKs (Volume License Keys), which probably most if not nearly all businesses use. The discontinuation of the VLK system is but one of the many reasons us business users have been slow to adopt Vista and Win7.
 
Windows authentication consists of a serial number, which you type into setup and be on your merry way. This can be done on a standalone machine with no internet connection. I cannot fathom how you are trying to compare this with DLC DRM that requires an internet connection.
DRM was around long before the average computer could be connected to the internet.

Digital Rights Management
 
DRM was around long before the average computer could be connected to the internet.

Digital Rights Management

I know what DRM is, thank you. Correct me if I'm wrong, but was this discussion not about N3V's new DLC system in SP1 which requires a constant internet connection? Please tell us again how the fine history of DRM is of relevance. Unless of course, you were rebutting for the sake of argument.
 
DRM was around long before the average computer could be connected to the internet.

Digital Rights Management

Not really. It depends on your definition, but most modern definitions would include some sort of after-sale interaction with a third-party (software vendor, manufacturer, etc.) or the installation of some sort of third-party library on one's system, like C-Dilla in the early 2000s or the licensing service popular software like Quickbooks requires now, running in the background.

DVD has had CSS since the format was standardized in 1996, but that really doesn't fit any real definition of DRM.

Some of my old Apple ][ games had (and still have) the scratch-type copy protection. That's not DRM in any real sense of the word.
 
I know what DRM is, thank you. Correct me if I'm wrong, but was this discussion not about N3V's new DLC system in SP1 which requires a constant internet connection? Please tell us again how the fine history of DRM is of relevance. Unless of course, you were rebutting for the sake of argument.

According to N3V, once a month. They probably saw what a mess EA made of Simcity a few months back and decided against always-on.

Given how often the DLS servers flake out, could you imagine if Trainz required even a weekly authentication?
 
Windows authentication consists of a serial number, which you type into setup and be on your merry way. This can be done on a standalone machine with no internet connection. I cannot fathom how you are trying to compare this with DLC DRM that requires an internet connection.
BS

Wrong sunshine....it requires to be activated via an internet connection.
 
I know what DRM is, thank you. Correct me if I'm wrong, but was this discussion not about N3V's new DLC system in SP1 which requires a constant internet connection? Please tell us again how the fine history of DRM is of relevance. Unless of course, you were rebutting for the sake of argument.

I think it's probably a question of definition of terms.


Windows uses DRM. You can not use it legally (beyond 30 days of installation) without authenticating your copy.

Trainz uses DRM. You can not install it legally without entering a serial number.

N3V DLC uses DRM. It has to be authenticated every month/30 days or (does anyone actually know what happens then?).

Sim City 5 uses DRM. You have to be connected to use it.


I'm not suggesting you have to use DRM or to like it, I am suggesting that a lot of people may be using products that have DRM without realising it or thinking about it.
 
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