I click the bug and details and see:
It happens over and over and over and over - I think it may be related to the fact that the cars are all part of a cut that is sitting, engineless and driverless, in a yard waiting for shunting.
Code:
Thread Exception: ER_ThreadError, line 87, file lilb_boxcar.gse
Stack dump:
<kuid2:103021:100545:1>
function $int@LilB_Boxcar::DetermineCarPosition(), line -1
function $void@LilB_Boxcar::ChangeMessageHandler(Message), line 1078
It happens over and over and over and over - I think it may be related to the fact that the cars are all part of a cut that is sitting, engineless and driverless, in a yard waiting for shunting.