I don't get Trainz Classic?

1. Will this be the last edition of Trainz?

Nope, Trainz Classics will evolve over several forthcoming editions.

2. If so do you have plans so you don't get stomped by other train sims?

We have plenty of faith in our new product.

3. Why are we not getting all of are TRS2006 content some of that was nice, Is that why Trainz Classics is less GB + cheeper?

A lot of the content in TRS2006 was nice looking, but unfortunately there was so much content included it was impossible to ensure quality, consistency and error-free rendering.

What we have decided to do is re-introduce the most useful content in smaller stages so that we can ensure that the Trainz code isn't spending too much time working around content errors.

We have noticed a considerable performance improvement since adopting this philosophy.

After another two or three editions Trainz Classics will have more content than 06, and it will be consistent. By consistent I mean that if we include an object it's naming will be relevant to both it and other similar objects. It's functionality will satisfy the basic criteria. If there is a traincar included it will have rolling wheels, commodity loading capability and make use of new features.

4. If there is a new train sim after Trainz Classics will the fourm header change?

What's wrong with the forum header? That won't be changing for some time yet.

5. I would like to know why we are getting way better train sims but less content

Again, less content enables us to have much better control over it all = a better simulation.

6. Will this Trainz Classics Be a Stand-Alone program or will it have CMP , CCP and all that jive.

It has CMP for the advanced users, CCP (for what it's worth) and assorted other jive. Trainz Exchange and Trainz Paintshed have been discontinued.

7. Do we get any benefits for having TRS2006 and or TRS2004 , UTC?

You can import custom content from TRS2004 and any content from TRS2006.

8. What's Next on the agenda?

England, Europe, Australia among others.

9. All 2006 and 2004 problems are fixed... Right?

I have never heard of a game that's completely bug free, but we've certainly made a big improvement over TRS2006, and will continue to improve the platform with each Trainz Classics edition.

10. Will there be any SP1 or SP2 for Content , Routes , Etc.

No, service packs take a long time to produce and don't make a lot of income for the investors. They are a thing of the Trainz past.

For those who have only have Trainz Classic installed, most, if not all, of the routes on the Download Station will not work.

Yep that's right, however I don't see this issue as being black and white. Firstly, Auran announced that after TRS2006 there would be no backwards compatibility at all. That policy was changed when Railsim-Pro was dropped, so we've included a lot more backward compatibility than we originally promised for the post TRS2006 era.

Further, we are hard pressed to find a layout on the DLS that doesn't have at least some missing dependencies with TRS2006 installed. This was the inspiration behind the Route addons, so that intermediate users could enjoy new content without all the headaches.

It's not as though we're breaking something that worked really well.

Cheers!

~R~
Uh-oh. That stuffs most of the wise sayings already posted here.

Sounds like frequent simplified, smaller versions of nearly non-functional indefinites at lower cost.

Aloha,

Herb
 
Hey Rob --

An absolutely excellent response that clarifies many of the issues that have been bouncing around ever since Trainz Classics was announced. At last someone in the Trainz crew has made a concise statement that makes sense.

Well done!

Phil
 
Should I upgrade to 06 and then TC? Or go straight to TC form 04? I like all the content for 06 so I'd like to use it but all this difference has got me confused. So, to be or not to be? Upgrade to 06 then TC or straight to TC? :confused: :confused: :confused: :confused:

Matt
 
Thank you for that. £40 isn't alot for those two powerful sims.
FACT: TRS has more detail for £20 than a £2000 sim in Doncaster!

A little pearl of wisdom ;)

Matt
 
Thanks Rob,

Matt, it's up to you, if you want the built in 06 content then get 06 and TC.

Andy



Noooo there is a way to get all built in 06 content into TC.Hit edit on the object in cmp then go to the edit folder copy the contents to another folder then import the content.

Wouldnt want to be missing assets know would we?
 
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Yes BUT asI said I'm not on 06. I'm on 04. To get the built in content from 06 into TC I'd need 06.

Still consulting bank manager :D

Matt
 
9. All 2006 and 2004 problems are fixed... Right?

I have never heard of a game that's completely bug free, but we've certainly made a big improvement over TRS2006, and will continue to improve the platform with each Trainz Classics edition.

10. Will there be any SP1 or SP2 for Content , Routes , Etc.

No, service packs take a long time to produce and don't make a lot of income for the investors. They are a thing of the Trainz past.

Cheers!

~R~

Hmm, interesting answers Rob.

It does now behold Auran to release Trainz versions that are now finished, which was clearly not the case with TRS04 and TRS06 on initial release.

I assume patches will still be forthcoming to fix included functions if they do not work?
 
Seince TRS04 and TRS06 are now an old build of Trainz, will the DLS still be hosting the same content that is currently there now? -Chris
 
I could go into the long answer or say it bluntly. Yes. People have asked whether 06 and 04 content can go into TC. Answer-Yes. So the same content will be on the DLS for all time! (Freaky eh?) Unless something goes wrong or it all has to go to make way for a new set in the future.

Matt
 
Noooo there is a way to get all built in 06 content into TC.Hit edit on the object in cmp then go to the edit folder copy the contents to another folder then import the content.

Wouldnt want to be missing assets know would we?

Yes but he would need to own 06 wouldn't he, hence he would need to buy it. Do you bother reading posts before answering?

Andy
 
Is there any plans to add some simple inbuilt "Auran approved" scripts in future versions of classics? Just basic stuff like coupling/uncoupling, working rear lights on steam locos. I'm sure theres more basic ones but cant think of any others atm.

I'm reluctant to use scripted extras as theyre not "official" at present so it worries me what impact they cause to the game.:)
 
Yes but he would need to own 06 wouldn't he, hence he would need to buy it. Do you bother reading posts before answering?

Andy

Nope lol was just replying to what you said :D I have no concern over 04 as all you have to do is get cmp to read every file in the 04 downloads folder :)
 
Is there any plans to add some simple inbuilt "Auran approved" scripts in future versions of classics? Just basic stuff like coupling/uncoupling, working rear lights on steam locos. I'm sure theres more basic ones but cant think of any others atm.

I'm reluctant to use scripted extras as theyre not "official" at present so it worries me what impact they cause to the game.:)

Amen too that brother. Amen too that.:)

Alex
 
I really like what I am hearing so far ., and from what I understand that it runs seperate from 2006 but can import most content that isnt fixed 2006.....

Which in long run I can do away with 2006 and work more seemlessly with TC once past the importing process..........tieing up 2gig s is better than 6....

Dave =)
 
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