how to modify or remove attachment

kamran

Active member
i want to know how to modify or remove attachment from object.
i am reskinning passenger cars and i am facing issue and needs to modify or remove certain attachments so plz tell me how to do this
thanks in advance
 
You cannot remove an attachment point from an mesh unless you have the mesh to edit.
You can remove what every is addressing the attachment point in the config file


i want to know how to modify or remove attachment from object.
i am reskinning passenger cars and i am facing issue and needs to modify or remove certain attachments so plz tell me how to do this
thanks in advance
 
46Class --

"You cannot remove an attachment point from an mesh unless you have the mesh to edit."

But there is a work around.

To remove an attachment point:
Open the original mesh in a hex editor and change the reference, for example, change "a.cabfront" to "a.cabfrontx"

This can be used if the original cab attachment is too low. Then using PEVSoft Attachment Maker an attachment mesh for the cab can be made.

Phil
 
To remove an attachment point:
Open the original mesh in a hex editor and change the reference, for example, change "a.cabfront" to "a.cabfrontx"
Phil
Better change "a.cabfront" to "a.cabfronx". The new name of the attachment point must have the same length as the old one.

Peter
 
not really sure that N3V would support the editing of a mesh in a hex editor and editing a.cabfront would never be a good idea.
As i said just removing the reference to the attachment point in the config would be the quickest work around = that's what worked for me with the same issue
 
OP has not stated which attachment/s he wants to remove or re-use.

Mostly we can just ignore the ones we don't want. In other words don't call them up in the config.txt.

Modifying an attachment's position or rotation is considered tampering with the original copyrighted mesh, even though it's dead easy to do if you have the right tools.
 
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