Approach_Medium
Trainz Addict
Hi;
I'm working on a very large route, and am already seeing long (about 3min) save time, even on a system with a RAID0 array.
I am concerned that, when I start to add scenery (paint and scenery objects) to my route, the save time will become prohibitive, and that when I start running trains, performance will be low.
My system is 3.4Ghz Pent IV with GeForce 6800 250M video, 3G DDR RAM, RAID0 disk system running Win XP Pro.
I am just wondering how much detail other route builders have on large routes.
For example, should I restrict my detail to about 1 block from the RR lines, then just paint the ground and place occasional roads and buildings?
I guess much of this will come with experience, but since this is my first really big route, I have yet to gain that experience.
Thanks for any advice
FW
I'm working on a very large route, and am already seeing long (about 3min) save time, even on a system with a RAID0 array.
I am concerned that, when I start to add scenery (paint and scenery objects) to my route, the save time will become prohibitive, and that when I start running trains, performance will be low.
My system is 3.4Ghz Pent IV with GeForce 6800 250M video, 3G DDR RAM, RAID0 disk system running Win XP Pro.
I am just wondering how much detail other route builders have on large routes.
For example, should I restrict my detail to about 1 block from the RR lines, then just paint the ground and place occasional roads and buildings?
I guess much of this will come with experience, but since this is my first really big route, I have yet to gain that experience.
Thanks for any advice
FW