Hi all, I was wondering if anyone might be able to shed some light on how to fix this annoying graphical glitch.
I've just upgraded my GPU, from a GTX 1070 to an RX 6800, and now any textures with transparency are... dotty. On closer inspection, it appears to be because the transparency is being achieved by alternating grey opaque and transparent pixels, rather than just making all the pixels darker. This happens in both T:ANE and TRS19, so I'm hoping it's just some esoteric setting I need to adjust, and not some AMD nonsense I'm going to have to put up with.
Some screenshots of the issue:
In T:ANE:
With the 1070:

With the 6800

And in TRS19:
With the 1070:

With the 6800:

I've just upgraded my GPU, from a GTX 1070 to an RX 6800, and now any textures with transparency are... dotty. On closer inspection, it appears to be because the transparency is being achieved by alternating grey opaque and transparent pixels, rather than just making all the pixels darker. This happens in both T:ANE and TRS19, so I'm hoping it's just some esoteric setting I need to adjust, and not some AMD nonsense I'm going to have to put up with.
Some screenshots of the issue:
In T:ANE:
With the 1070:

With the 6800

And in TRS19:
With the 1070:

With the 6800:
