BraselC5048
Active member
I've got a log pond on my route where it's pretty important that the water is transparent over the entire thing. But it also needs enough depth, and it's seemingly over that which causes the water in TANE to go completely or almost completely opaque. I cloned the "calm water" asset, here's the config:
kind "water2"
username "Calm"
trainz-build 4.2
wave0-magnitude 1
wave0-scale 6,8
wave0-speed 0.001,0.02
wave1-magnitude 1
wave1-scale 5,7
wave1-speed 0.002,0.005
water-opacity 0.5
specular-power 60
water-texture-kuid <kuid:523:19723523>
reflection-lighting-strength 0.6
category-class "EW"
kuid <kuid:-1:6353>
obsolete-table
{
0 <kuid:-1:8009>
1 <kuid:-1:110015>
2 <kuid:-1:101293>
}
username-fr "Calme"
username-es "Tranquila"
username-it "Calma"
username-cz "Stojatá"
username-nl "Rustig"
username-pl "Spokojna"
username-de "Ruhig"
username-hu "Nyugodt"
username-jp "穏やかな水"
thumbnails
{
}
username-pt "Calmo"
kuid-table
{
0 <kuid:523:19723523>
}
---------------------------------------------------------------
There aren't any files in the asset besides the config. The water texture is just an ordinary normal map texture. I tried turning specular-power and reflection-lighting-strength way down, and the water-opacity to 0.05 and also to 0, but the transparent-opaque transition depth doesn't increases past perhaps 0.1, and I could use another 2-4 meters. Is there something I'm overlooking in the config for the asset, is there a setting somewhere else (or dependent on some other settings), or is it simply hardcoded with no way to change it? (I can't find any config file in the game's folders, so I haven't been able to look that over.)
Thanks.
kind "water2"
username "Calm"
trainz-build 4.2
wave0-magnitude 1
wave0-scale 6,8
wave0-speed 0.001,0.02
wave1-magnitude 1
wave1-scale 5,7
wave1-speed 0.002,0.005
water-opacity 0.5
specular-power 60
water-texture-kuid <kuid:523:19723523>
reflection-lighting-strength 0.6
category-class "EW"
kuid <kuid:-1:6353>
obsolete-table
{
0 <kuid:-1:8009>
1 <kuid:-1:110015>
2 <kuid:-1:101293>
}
username-fr "Calme"
username-es "Tranquila"
username-it "Calma"
username-cz "Stojatá"
username-nl "Rustig"
username-pl "Spokojna"
username-de "Ruhig"
username-hu "Nyugodt"
username-jp "穏やかな水"
thumbnails
{
}
username-pt "Calmo"
kuid-table
{
0 <kuid:523:19723523>
}
---------------------------------------------------------------
There aren't any files in the asset besides the config. The water texture is just an ordinary normal map texture. I tried turning specular-power and reflection-lighting-strength way down, and the water-opacity to 0.05 and also to 0, but the transparent-opaque transition depth doesn't increases past perhaps 0.1, and I could use another 2-4 meters. Is there something I'm overlooking in the config for the asset, is there a setting somewhere else (or dependent on some other settings), or is it simply hardcoded with no way to change it? (I can't find any config file in the game's folders, so I haven't been able to look that over.)
Thanks.