GMax and 3DSMax (And any other modeling program) screenies/renders

Interesting shot.
spng_467_by_trainboi-d8timym.png
 
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Mick,
Looking forward to it. The stairs are maybe a little too red, but for the most part, but that's not really anything. It's beautiful.
spng_467_by_trainboi-d8tls3b.png
 
Mick,
Looking forward to it. The stairs are maybe a little too red, but for the most part, but that's not really anything. It's beautiful.

Thanks! But on this image the stairs have not been mapped yet, only with a test texture. I had to do a special texture for those stairs, due to its special form the one for the walls won't fit. The result looks like this:



Anyhow your train car looks amazing too! Only the rails and the ladder look quite too huge in diameter, is the original that big?


Mick!
 
new-vr-steamer-80.jpg

Finally fitted out the air brake equipment in the cab :) Now I need to work out if it needs anything else, and then start mapping, baking, and texturing it all! :)

Regards
 
Careful, SketchUp models usually have unnecessarily high poly levels, even for simple shapes. I would recommend using blender for modeling.
 
Narrow Gauge, with a Queensland Flavour

Hello Everyone,

Daniel, that van looks wonderful; no matter how much polys, the detail shows through and it looks promising to be a good model.

Now for a bit of narrow gauge of my own, on the 3ft 6in; Queensland Railways Hand 'Trike' which I finally finished in 20 mins by adding the details and is now ready for export. A TGR Version will be made for the Fingal project.
Trike_zpsyuynwg3t.png

With Regards,

M.Gitsham
 
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