Game display not updating on some track/spline modifications

cisso

quelques pieds sous terre
Hello,

There is a few examples where the game is not correctly updating:
-when I set super-elevation on track vertex, I have to modify height of the vertex or move the track (then hit ctrl+z to cancel modification) so the superelevation appears.
-when I click on button "spline height" then on a spline vertex, the spline does not "straight" its height as it used to do in previous TZ versions, I have to move it or modify its height so it does "straight" correctly.

I was wondering if this is bug and if yes, is it known? Also, if it is only on my computer, or if there is some kind of a patch?
Thanks for your help.
 
Last edited:
A known issue in the SP5 beta. It is a video refresh problem, when you move a spline point it forces a manual video refresh.
 
Do you mean the issue first came in SP5 beta version, or that it 's going to build corrected in SP5 final version? I have build 114800, so I'm running with SP4.
 
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