Q:
When ever I change ground textures I am not sure how I should go about going from, say, grass to.... gravel. How could I do this without making the textures look messed up, and decent enough to look believable?
Q:
I also have a problem when I change my tracks. I will start out with one type of track, then later on in the route I will switch off to a different type of track. How can I make it look decent at the point where the tracks change? It doesn't seem right when it goes from one track, and then branches off to another, different kind.
Q:
Finally, when I lay down ground textures I hate how they are the size of one square, and repeats itself every square. Its looks ugly. So when trying to make, say, a grass land, how can I make it so the grass doesn't look repeated, but it doesn't look all off color?
Answers to these would greatly help me in my routes. Help appreciated.
When ever I change ground textures I am not sure how I should go about going from, say, grass to.... gravel. How could I do this without making the textures look messed up, and decent enough to look believable?
Q:
I also have a problem when I change my tracks. I will start out with one type of track, then later on in the route I will switch off to a different type of track. How can I make it look decent at the point where the tracks change? It doesn't seem right when it goes from one track, and then branches off to another, different kind.
Q:
Finally, when I lay down ground textures I hate how they are the size of one square, and repeats itself every square. Its looks ugly. So when trying to make, say, a grass land, how can I make it so the grass doesn't look repeated, but it doesn't look all off color?
Answers to these would greatly help me in my routes. Help appreciated.
-Semp