Evansville Western RR

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swmc_027.jpg
 
Thanks Nikita :)

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This is an embankment on the prototype, but high embankments just look wrong in trainz, or at least I can never get them satisfactory. Nothing wrong with a nice long bridge anyway...

Andy ;)
 
When jointed rail content fits right at home on a route, you know you've got a good route, and that jr stuff looks perfect on there!

Also, to answer an earlier question...
at least in the east, our xings usually look like this:
http://epg.modot.org/files/e/ea/Figure_903.17.6.19.1.gif

Thanks for that link!

[gimmiepigmode]There is a suitable asset on the DLS but it is too wide for Maddy's lane width and can't be rolled so it needs a perfectly flat road whereas at many grade crossings the road tends to slope up to the track then down on the other side. If any passing content creator is thinking 'Hmmmmm...' it would be good if the 2' wide white bars were a seperate asset to minimize the 'roll' issue...[/gimmiepigmode]

Andy
 
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Dermmy;872466 [CENTER said:
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~Picture Removed because question was answered. Thanks.


Andy

Sorry to quote but where can I get that highway sign that says Southwind Port?

Route looks awesome too.

hert:wave:
 
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@ hert: Reskinnable highway sign from 'transportfan' on the DLS 232345:1863 and/or 232345:1864. The Southwind skins will be released with the route.

@ revans: The EVWR locos are custom skins by Matruck on JR models. I hope to see them released with the route. I hope a couple will be freeware while I assume the rest will be payware, but what happens there ain't my call :)


Speaking of JR models I normally wouldn't post this shot of the Mt Vernon local switching the Bristol-Myers Squibb facility with so much grid in the background, but those Trinity 2-bays are about as good as freeware gets, in fact they are about as good as payware gets...

swmc_031.jpg

Andy
 
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Andy, I'm sorry for asking this again, but what is that bridge?? I seem to be the only one not using it

I think USLW

Jamie
 
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@ Fran1: Oops - yep they are at USLW - almost the same thing as JR :)

@ Jamie: JJS Pratt Truss Deck <Kuid:46819:38132>, pretty sure it's built-in up to TS10
 
Man i cannot wait to see that route. I already have clovis 2 and EK3 just waiting for Clovis 3. Also i have a question for clovis 2. I cannot find the Roads that you used. Can you tell me where to get them plz? also: I do have a youtube that uses mostly clovis 2 to highlight trains. I'm theUPguy1
 
Clovis 2 roads are mostly Maddy's YARN roads from the DLS and I am certain that all other roads are either DLS or built-in so they should download automatically.

Clovis 3 is on hold till somebody makes some decent freeware 3D vegetation suitable for desert locations. The route at the moment is just too green looking. Jan has some great payware desert stuff, but I won't use payware assets on a freeware route. Clovis is my favourite route so it isn't abandoned, just waiting.....

Andy ;)
 
Oh kool thanks man. MAN, i wish i could make some 3D desert vegetation, but I cant even make a box the way i want in GMAX lol.
 
@ Fran1: Oops - yep they are at USLW - almost the same thing as JR :)

@ Jamie: JJS Pratt Truss Deck <Kuid:46819:38132>, pretty sure it's built-in up to TS10

Thanks Andy, and what are the supports?? Are they JJS_Bridge_Pier?? Sorry for being a pain, it's such a great bridge though

Jamie
 
Thanks Andy, and what are the supports??

Jamie the supports are "Bridge Support #2 Old Stone" pretty sure built-in, if not definitely DLS.

The bridge ends are kitbashed from the same support and a bridge end. The end is a reskin of a bridge end by Maddy (I think) using a texture pinched from the supports. "Bridge End Stone2" is in this pack of Clovis dependencies (or at least i am very sure it is!).

Andy :)
 
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