collisions

I would love to see improvements in track, textures, locos and the whole thing really. It would be great if it was just like life!
Not collisions so much, but the quality and realness.
:) :D ;) :wave:
 
When Auran finally gets around to not making the entire train come off the track when one car derails, then would come sessions and scenarios when you could drive a locomotive to recover the remaining cars.

Cheerio,
Nicholas.
 
My friend wanted to see if they could make a simulator with actual damage to locomotives and cars,<:udrool:> but it's simply too much... So I dismissed the idea, and he keeps wondering. Now, I'm thinking about it, and it would a be quite the show! I would like to propose something very radical. What that idea is simply: Is it possible to make a simulator with train damage? It would be very interesting, and for a more simpler programing, something of a repetitive form of damage is suggested. For example, the windows will crack the same no matter how different the derailment it. Although I ask that they (Or any other part of the consist) be damaged in only the inflicted area(s). A thing I've noticed in the first Burnout video game series, is that the cars broke in 3 series.

Light Impacts: Small damage; dents and window cracks; no headlights.
Medium Impacts: Exterior damaged quite a bit: extensive dents/buckling; windows cracked severely.
Heavy Impacts: Exterior crushed/buckled; excessive buckling/dents; windows shattered; car completely totaled.

Newer games have more graffics, but we're talking about computer simulators, not beefed up video game systems. It's radical, but very interesting, and with every-more amazing technology, is it really that far away? Simple improvements mentioned by Mr.Jingles are very nice too.

Something to chew on, isn't it?

Josh
 
MY Bottom Line.

REALLY PEOPLE, I have Read Smart things and Stupid Things on this Thread that Easily make it Worthy of being a "Heated Discussion".

I live in Colorado, Love Trains, and Trainz, but I have a few Things to Say from Reading all of this: :o

Bounding Boxes & Collision Detection: INGENIOUS.

When any Trainz Loco, Engine or Car happens to Derail or be Hit by Another at any Decent Speed, (SINCE Trainz is a Simulator of Real Life Railroads!) It SHOULD Go Off the Track, Other Cars Coupled SHOULD React in a Realistic Fashion, the Cars/Locos Hit SHOULD NOT Go Flying Over Mountains, And Instead Slide along the Ground for a Little Ways. (Keep this in Mind: Do you all know how IMMENSELY HEAVY a Locomotive is?) Also, In Case The Loco or Car Happens to Come in Visual Contact with a Tree or Building, it SHOULD Have Minor Deflection from hitting it in an Angle, but Really, We DON'T Need to have Extra Resources for Making Buildings be Destroyed, Trees Toppling over, (Those things are Heavy Too!) and Trainz being "Damaged".

Ratings:
Quite Simple. You People need to STOP Complaining about it! If you don't want to see Trainz Realistically Derailing, TURN OFF THE DERAILMENT REALISM. Seeing Cars Pile up is Realistic, Seeing things Phase through each other is NOT. :n:
We already have enough Violent Games in the World. WHY ON EARTH do you people want to turn an Excellent Game like Trainz into one Similar to that of ones where you Kill people for Money, Destroy Property, and Basically Ruin your Surroundings and Mindset!!!
Trainz is Meant to be a Cool Representation of Utilitarian Transport by Train! NOT a Useless Way of Virtually Destroying the Mode of Transport We all have come to Love! FORGET VIOLENCE AND EXPLOSIONS. Trainz piling up is Realistic Enough!


So! I've come to the Conclusion that REALISTIC DERAILMENTS are Actually a Good Idea! We Can make the Experience of Running Trainz more Fun, Challenging, and Realistic. And there are Ways of doing so That DON'T Require Useless External Add-Ons, and AREN'T Gigantic, Memory Sucking Processes.

Basically, We all need to Come to a Civil Conclusion about this.

~Sampug394 - Nick Beecher
 
I agree!
This simulator should not become a Trainz version of Grand Theft Auto!
Its a simulator meant for you to drive the trains and trams, not smash them into each other or drive off cliffs! Get my Point!
 
I agree!
This simulator should not become a Trainz version of Grand Theft Auto!
Its a simulator meant for you to drive the trains and trams, not smash them into each other or drive off cliffs! Get my Point!

Quite Right!

It's Better to see THIS than A Bunch of Smashed up Freight Cars with People shooting each other in some Retarded Rail-Terrorist attack!

DavidGoliath.jpg


This is a 7ft Broad Gauge Train next to a 2 Foot 3 Inch Narrow Gauge Train BTW... :p
 
Yeah, I think he did say explod
If the train is carrying oil, fuel or any other sustance like that it will usually explode if there is enough impact and if it isn't carrying fuel or oil it still might explode on impact.
 
Allright maybe i should explain a few things to you children. I have seen many trainwrecks and read many reports on them. Explosions NEVER happens when the train crashes, worst case scenario it starts burning. If it's burning from a tank car that is leaking then THAT tank car will not explode. HOW-EVER if that flame is heating up a tank car that is NOT leaking. Then the pressure builds up and unless you are able too cool the tank it will eventually explode.

The kind of chemical will only change how long it takes and how dangerous the smoke is.

DON'T LISTEN TO HOLLYWOOD. It's all drama, effects and lies.

And i don't want trainz to simulate this, collision physics, sure. but i have 100 things before that on my trainz wishlist. On the other hand it seems that it's popular among some people to crash trains (which is grounds for concern if you ask me) and maybe auran could sell the game to a bigger audience if it had this.
 
. . .and maybe auran could sell the game to a bigger audience if it had this.
No it would not, as it would restrict what is available from rail companies that exist in real life, in that many transport companies have a condition that they [the simulator company] only allow them to use their logo, etc on simulators, if you don't publish or show crashes, or similar wording.
 
Once again, collision detection and bounding boxes is enough.

As for trains exploding in a collision, I call BS on that. I have always been interested in train wrecks, their causes, what happened that whole thing, and an explosion of a railcar or anything is extremely rare. There have been some, sure, but they are rare and based on circumstances. (train coupling breaking and the second section hitting the first section when the engineer breaks and the car hit is filled with dynamite and gunpowder.) Even high pressure tank cars are designed not to explode in a collision unless there is a fire which would heat up the substance inside and cause it to expand, and even then there are safety valves. You people need to do more research.


All we need is collision detection and bounding boxes. As for the companies getting upset, I call BS on that too. Yes, they do not want to see deformation in crashes and explosions, but they don't seem to mind if it is something as simple as the trains bouncing off of each other. (see MSTS for proof)
 
As I see it train crashes, can only be a good thing (not the hollywood type) such things as crumple zones would only add to the realisem of trainz, and there for, you would pay the price for coupling up at the wrong speed. and what ever hapend to link brakeage, they never seam to break no mater what speed you are doing. they just alternate from green to red then back to green, what good's that?
and if you could add random brakedowns, and salvage of de-railed trains to the list it would only enhance the tasks and trials you could undertake.
Makeing it a GOOD thing not a BAD thing.

Just give them switches so the NIMBY's that are useless at shunting can turn them OFF.
 
In my opinion, I want this to stay a train driving simulator. not a Trainz version of Grand Theft Auto!

Correct. Bounding boxes and collision detection will add to the realism of the driving portion, and would NOT turn it into GTA trainz edition.

Seriously, why don't people get that. As a fan of wreck trains, you know the ones with the train cranes and everything, I fell left out because I cannot set up a scenario where you drive a wreck train out to an accident.
 
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