CB&Q Pioneer Zephyr Problems

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I've NEVER been able to get landrvr1's Pioneer Zephyr to work right... for 7 years! I figured now that I'm more technically experienced, I could figure it out; not the case. Here are some problems with the main engine:

Error: Progressive meshes are no longer supported by Trainz. Though these meshes may work in Trainz, it is recommended that you switch to a LOD mesh.
Error: Progressive meshes are no longer supported by Trainz. Though these meshes may work in Trainz, it is recommended that you switch to a LOD mesh.
Warning: Required container 'thumbnails' is missing.
Error: Unable to load alpha texture 'cb&q pioneer zephyr - 9900(2)_body/red-light.bmp' for texture file 'cb&q pioneer zephyr - 9900(2)_body/red-light-red-light.texture.txt'.
Error: Binary conversion failed for texture resource 'cb&q pioneer zephyr - 9900(2)_body/red-light-red-light.texture.txt'.
Error: Unable to load primary texture 'cb&q pioneer zephyr - 9900(2)_body/window.tga' for texture file 'cb&q pioneer zephyr - 9900(2)_body/window-window.texture.txt'.
Error: Unable to load alpha texture 'cb&q pioneer zephyr - 9900(2)_body/window.bmp' for texture file 'cb&q pioneer zephyr - 9900(2)_body/window-window.texture.txt'.
Error: The primary and alpha texture are not the same size for 'cb&q pioneer zephyr - 9900(2)_body/window-window.texture.txt'
Error: Binary conversion failed for texture resource 'cb&q pioneer zephyr - 9900(2)_body/window-window.texture.txt'.
Error: Unable to load primary texture 'cb&q pioneer zephyr - 9900(2)_body/windowgrey.bmp' for texture file 'cb&q pioneer zephyr - 9900(2)_body/windowgrey-windowgrey.texture.txt'.
Error: Unable to load alpha texture 'cb&q pioneer zephyr - 9900(2)_body/windowgrey.bmp' for texture file 'cb&q pioneer zephyr - 9900(2)_body/windowgrey-windowgrey.texture.txt'.
Error: The primary and alpha texture are not the same size for 'cb&q pioneer zephyr - 9900(2)_body/windowgrey-windowgrey.texture.txt'
Error: Binary conversion failed for texture resource 'cb&q pioneer zephyr - 9900(2)_body/windowgrey-windowgrey.texture.txt'.
 
ONE problem is that some of the textures don't even exist in the body folder; their .texture.txt files are all in there, but their corresponding texture files don't even exist. :confused:

I would copy a small texture file and rename it to fit the missing ones.
 
All the missing files are .tga and .bmp - graphics files. Open for Edit in Explorer and search your hard drive for the named files. Those you find copy into your asset file which you will find in explorere in Trainz App.Path/User Data/Editing/AssetName. I've found that you can quite often find a graphic with the same name, as search finds them in other assets. After you have done this, go back into Content Manager Plus, R-click > Edit > Commit and you should be OK. If you get errors "xxx.bmp not a power of two", just find the graphic (open for edit in explorer) and open it in IrfanView and resize to 64x64 pixels, then re-commit in CMP.

All the best of luck

Ken
 
All the missing files are .tga and .bmp - graphics files. Open for Edit in Explorer and search your hard drive for the named files. Those you find copy into your asset file which you will find in explorere in Trainz App.Path/User Data/Editing/AssetName. I've found that you can quite often find a graphic with the same name, as search finds them in other assets. After you have done this, go back into Content Manager Plus, R-click > Edit > Commit and you should be OK. If you get errors "xxx.bmp not a power of two", just find the graphic (open for edit in explorer) and open it in IrfanView and resize to 64x64 pixels, then re-commit in CMP.

All the best of luck

Ken

I've tried that with some; one problem is that some of the files aren't on any other engines I have, and another problem is that when I do find one that exists and put it in the folder, the Errors & Warnings window says the file failed to load.

UPDATE: I've narrowed it down to these three errors:
Error: The texture 'cb&q pioneer zephyr - 9900_body/green-light-small.tga' failed to load.
Error: The texture 'cb&q pioneer zephyr - 9900_body/stuff.tga' failed to load.
Error: The texture 'cb&q pioneer zephyr - 9900_body/window.tga' failed to load.

I made the Targa files with those exact names and they're in the folder but it says they failed to load. ????
 
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Hi,

I've fixed all of landrvr1's stuff to work in TS2009 and above. Everything bar the CNS&MRR units.

If you send me your email address, I'll send you the fixed version of it, and anything else made by him that you want.
 
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