Cajon Pass Route

bnsf50

Grade Xings 39134 06-12
Does anyone know if the Cajon Pass Route using the dem route by Fishlipsatwork or other dem has been made up with textures and track by anyone? The reason I ask is I was thinking of doing it my self, but don't want to if it's already been done. I know there is one on the DLS but its not a dem map route.
 
Cajon Pass I figure is open to Anyone really..

Does anyone know if the Cajon Pass Route using the dem route by Fishlipsatwork or other dem has been made up with textures and track by anyone? The reason I ask is I was thinking of doing it my self, but don't want to if it's already been done. I know there is one on the DLS but its not a dem map route.

Well as I recall at one time, there was someone working on the Cajon Pass route but I guess they got bored or something happened and they never did finish it).

So then this means that the Fishlipsatwork DEM board for Cajon Pass is free and open to anyone who wants to do it. (after all I got a Tucson-Lordsburg map that I need to get to eventually..:P

Also you might want to check out Cajon as now they've upgraded the route so that there is a 3rd Mainline and that both Tunnels on the route have been Daylighted. (but if you want the older Cajon, well feel free to work on it.

Tucsoncoyote--

Tucsoncoyote--
 
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Thanks TusconCoyote. I like your name. Thanks for the info on the route I'll have to drive down and have a look at it, as I don't live too far from it. The same thing has happened to several of the tunnels on the Tehachapi route, being daylighted because of a need due to hight problems or just plain erosion from rain or the shaking from tremors.

Which line did they add the main line to, Up's side or BNSF's side as they split off coming out of San Bernardino/Colton heading up into Cajon pass.
 
...the big picture...

9:31 PM 3/15/2008

8) Here's some research on this project. First the pics...
For dial-up users, hear are three pictures, from the following report.
Existing Operation Constraints.
proposedroutechangestabsv3.jpg


The two(small) tunnels to be removed...
cajonroutetunnelchangestc7.jpg


A Parks & Recreation Map, including railfan favourite observation points...
cajonrouteparksrecreatimm1.jpg

iss4.png


The full report:
The Environmental Impact Statement/Report, Prepared for: The United States Army Corps of Engineers & County of San Bernardino, by URS Corporation, for Applicant: BNSF Railway Company. This is a .pdf file, about 27mb. BigmoNeySpendingFile

Found at: CajonPass.Net

Googled query: BNSF Cajon Pass Route
 
Working on the railroad.

Thanks TusconCoyote. I like your name. Thanks for the info on the route I'll have to drive down and have a look at it, as I don't live too far from it. The same thing has happened to several of the tunnels on the Tehachapi route, being daylighted because of a need due to hight problems or just plain erosion from rain or the shaking from tremors.

Which line did they add the main line to, Up's side or BNSF's side as they split off coming out of San Bernardino/Colton heading up into Cajon pass.

Not a problem as I was originally a Native Southern California guy and I know aboout all three major Southern California Pass Routes..(Cajon, Tehachapi and of course San Gorgornio..(I believe Fishlipsatwork did do all three passes), and so therefore it would be nice to hit all three up..

As for Cajon and that 3rd Main line, well here's a webpage I found that has numerous pictures of what is going on.. This is about 18 months work of rail work but they are nearing completion.. here are 5 pages chock full of construction pics of the area:

http://www.trainmaster.ch/cajon-01.htm
http://www.trainmaster.ch/cajon-02.htm
http://www.trainmaster.ch/cajon-03.htm
http://www.trainmaster.ch/cajon-04.htm
and
http://www.trainmaster.ch/cajon-05.htm

(but i think an updated Cajon would be a nice touch..At least in Trainz it would be more realistic than what is in that 'other' rail sim (*coughKujuRailsimulatorcough*)


It's also funny.. I've come back after a bit of a hiatus, and am trying my hand again at route building..(Now if I could only get Trainz Classic to work (Bought the Trainz Railwayz package for Xmas, and I can get 2006 going.. just not Trainz Classics.

Oh well at least I got one working..so far..

Tucsoncoyote--
 
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Wow thanks for doing the searches, I've got those links bookmarked, great pictures and information. I've started a little work on the Barstow yard, I'm overlaying terrain pictures from Google earth so that all I have to do is lay the track on the pictures for accuracy.

I was curious about KS if they used a DEM to produce that route, I think it has that feature just like MSTS has, but I don't have KS yet. Some of the pictures I've seen look nice but if they didn't keep the grades right then it would ruin the whole affect. I was reading on Sporebust's forum that the route editor was crashing quite often too, don't know if it's a user problem, which I doubt, or a bug in the game though.

I was watching a documentary of the cajon route the other night on TV, and they said that it was the most dangerous route in the US. I guess thats due to the run aways they've had on it. I know one here a few years ago almost wiped out a bunch of homes, in fact I think it did get a few of them. They were trying to blame one of them on sabotage but I don't think so since it came out later that there FRED wasn't working I believe.

Would you believe it's snowing yesterday and today here in sunny California. My house is at 4000ft. That's nothing last year we had snow in May. It's been in the high 60's for the last month. At least it won't last long, just a day or so, or as soon as this cold front moves out.


Wow thats nice too backyard, we were typing at the same time. Shows how slow I type HA HA.
 
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Cajon Pass: One Tough Route to run.

Wow thanks for doing the searches, I've got those links bookmarked, great pictures and information. I've started a little work on the Barstow yard, I'm overlaying terrain pictures from Google earth so that all I have to do is lay the track on the pictures for accuracy.

And that's how Tracklaying should be.. I've been wanting to do the Tucson AZ- Lordsburg NM route, but I'm still a bit of a noob when it comes to doing the google earth material (I mean Fishlipsatwork did create a Tucson route (Called Tucson,) and I've been wanting to figure out how to lay down the maps (over the Terrain) so I could get some track laying and signalling done (After all I definitely have "The Stormy" on my mind..)

I was curious about KS if they used a DEM to produce that route, I think it has that feature just like MSTS has, but I don't have KS yet. Some of the pictures I've seen look nice but if they didn't keep the grades right then it would ruin the whole affect. I was reading on Sporebust's forum that the route editor was crashing quite often too, don't know if it's a user problem, which I doubt, or a bug in the game though.

Well from what I know and understand about KRS they use some sort of 'Seamless DEM/SRTM Data' which you can use for your routes, and supposedly you can add on to any given route with additional SRTM/DEM files that are converted into .hgt files (Something KRS understands). I mean compared to TRS (which is actually better at creating subdivisions), KRS should be able to allow you to add on to a route or merge routes together. (But this is all heresay, whether or not it can do it, is another thing.) As for Sporbust's comments yes, the Editor from time to time crashes and even with the SP1 pack installed in KRS, well it can be quite a pain..(Heck if we could get enough people together in trainz here we could show the world how it's done. After all I'm a kind of "Can do" kind of thinker..(Heck right now I'm hard at work on Updating an older route (Mousefart's PRC Line) and I've had zero problems with the surveyor and tracklaying, Just going to have to see if I can get me a variety of terrain out there to create additional boards..

I was watching a documentary of the cajon route the other night on TV, and they said that it was the most dangerous route in the US. I guess thats due to the run aways they've had on it. I know one here a few years ago almost wiped out a bunch of homes, in fact I think it did get a few of them. They were trying to blame one of them on sabotage but I don't think so since it came out later that there FRED wasn't working I believe.

Well I remember the incidents quite well and Yes Cajon is perhaps one of the most dangerous routes (Considering that the "South Track" is the steeper of the two, topping out at 3%, while the "North Track(s) are in the 2% range (longer run means less Gradient). But there have been at least 2 derailments I know of.

One of the two is known as "The Duffy Street Disaster" and can e found here:http://en.wikipedia.org/wiki/San_Bernardino_train_disaster.

As I recall the other accident also was a "Runaway" and this luckily occurred near Alray but the Rail Line and the adjoining freeway were closed as the freight this one was carrying was pesticides and dangerous chemicals.

But yes Cajon is one nasty route to handle and if you aren't careful you will go flying off the rails..

Tucsoncoyote-
 
Hi guys, a selfish question I know, but is there any chance of these routes being done in TRS2004 please, as quite a few people don't operate TRS2006 and TC is not available in all countries yet, so your audience would be worldwide.....

Cheerz. ex-railwayman. :wave:
 
a Number of questions to ask and to answer for Any route.

Hi guys, a selfish question I know, but is there any chance of these routes being done in TRS2004 please, as quite a few people don't operate TRS2006 and TC is not available in all countries yet, so your audience would be worldwide.....

Cheerz. ex-railwayman. :wave:

Well I don't see why not.. After all why not release two versions. One for 2004 fans (and yes I still have 2004 originally (Should take all my content and shift it over to 2006) and of course 2006. In fact as I recall, the guy who was originally working on this was in fact using 2004 just before 2006 came out.

Also Another question to ask the folks out there: do they want Cajon to be before 1970 or so (Before they added the longer less Steep North Track), Post 1970 and Pre-2007 (Where the both the north and South Tracks exist and the Two tunnels near Alray exist. or Post 2007 (As they are now adding connectors to the SP/UP Line to Palmdale, plus daylighting the tunnels.. These are perhaps the big questions to ask.

As for the rolling stock? Well Santa Fe is always a plus, and BNSF/SP/UP is a triple header..

But I think the fans really need to pick a potential layout and do it.. But as for the TRS 2004/TRS2006/TC issue I think a lot of folks still use the 2004 version..

But that's just my thought.

Tucsoncoyote--
 
Have used this route as a basis for a freelance SP route. A lot of terrain had to be cut out from the sides and also from around the Barstow and San Bernardino areas. The yard areas have been cut down a lot too. This was to keep the file size to a reasonable level. Most of the track has been laid and is about a quarter textured. That PDF map will be a lot of help. This is my interpretation so probably might not be ever uploaded to any website. All towns have new names Am trying to keep the final CDP size down to less than 50mb. Don't know when it will be finished as I'm working on other routes too.
Will
 
just download Cajon pass in trs04. this is a very nice route. I hope to see a updated Route too thank you BNSF50 for bring it up
 
just download Cajon pass in trs04. this is a very nice route. I hope to see a updated Route too thank you BNSF50 for bring it up

I think the one you DLed is not a DEM map. Not sure though since there is no kuid number given. In other words it was built on a 0 elevation or close to that. A real DEM map would be closer to 2483' or 756m elevation at the Barstow yard.
 
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Here's the real Cajon (Hogged)

I think the one you DLed is not a DEM map. Not sure though since there is no kuid number given. In other words it was built on a 0 elevation or close to that. A real DEM map would be closer to 2483' or 756m elevation at the Barstow yard.

Well I see that fishlipsatwork's Hog Created DEM would be the one to use. In fact, here's the KUID Number -> KUID2: 59012:103128:1

I know that one is the accurate model and runs from Barstow south to San Bernardino, CA. Of course it is laid out with HOG Textures which you can get here.

Hope that helps..

Tucsoncoyote--
 
Yes I know I have that one by Fishlipsatwork, and have had the HOG textures for several years. I was just telling Bobcat that the one he DLed is probably not a DEM map.

Oh by the way TucsonCoyote, glad you got your Trainz 04 & 06 up and running again.
 
hi bnsf50
i download this one KUID: 51767:4508 Description:
The MC&S Railroad has merged with the Cajon Pass Authority to create the NSCR (North South Corridor Railroad). From the Forested country sides of the North, the NSCR runs into the desert plains of the Southern United States. A fictional route with a moderate industry base of lumber, cattle, goods and passengers.It is a mix of double and single tracks. works great
 
Does anyone know if the Cajon Pass Route using the dem route by Fishlipsatwork or other dem has been made up with textures and track by anyone? The reason I ask is I was thinking of doing it my self, but don't want to if it's already been done. I know there is one on the DLS but its not a dem map route.

Hi there.


Jeff Barco and I started this route a while back, but it was never finished.
It went from colton to Barstow.
Most of the route was made using TransDem and google tiles.
I still have all the files, but i doubt strongly i will ever do anything with it.
It will never reach any download portal, thats for sure.
I would really like too see the route someday.

Good luck

Lars
 
So why don't you make your stuff available to some others for them to finish it? Just a thought :)

Cheers

VinnyBarb
 
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