bye trainz, hello railworks

i think you guys are right, i was a little upset at trainz yesterday, but i will try both as you said, no harm in both. but i still need a break from trainz

A break is always okay, in fact...recommended from time to time. It's troubling to see posts that seem to say that "this software is better than that software", because they usually disintegrate into a shouting match. So a break is all good.
 
i think you guys are right, i was a little upset at trainz yesterday, but i will try both as you said, no harm in both. but i still need a break from trainz


And hey, remember us the people on the forms can help with most problems.

Theres nothing better than getting help on the forms I have gotten help quite a few times before from others here.

I agree man even I take breaks from train simulators to play shooter games.
 
I think Euphod has a point in wee breaks. Such can help avoid over-kill and we have had repeated threads about which Sim Prog is the best and always become a repeated of the arguments the last time raised. If the thread starter wants to jump to somewhere then good luck to him but personally I found the alternative broing boring and too difficult to build unlike here (hope this doesn't cause yet another versus matter!). It's no big deal if someone moves somehwere else so let's not get in a tizzy over the lesser competition.
 
rjhowie, I don't think anyone can rightly get sore at your opinion. Trainz is supposed to be a hobby, not a vocation like the priesthood. Anyone who wants to move to something else is just showing they are open minded and willing to try new things, and willing to seek their recreation elsewhere. If Trainz is good enough, and I think it is, they'll come back in good time and be better for it, as Euphod has said. If they don't, they've just found something that's better for them.

Bernie
 
im moving on to railworks now, so i stopped my production in making the BNSF ES44C4, Cajon Pass, and more Leslie and Nathan horns, bye:wave:


I started with Railworks (well Rail Simulator as it was then called). My problem with Trainz is this - I have asked numerous sources including the developers why with Blender my animated content comes out black when placed in Trainz. I have posted an entire thread and bumped it several times with no solution provided. Since I developed some of my own content for RS and was going down that route before I got Trainz I could go back fairly easily. I do believe the development of content for Trainz is easier. However, this animation issue has not been given any input by the developers and no solution has been found for it. I feel I can't move to the next step in developing content without this being fixed. I've made animated cargo ships, graders, cranes, backhoes, planes, animated people - all when placed in Trainz end up black. All undermining my desire to develop content for Trainz.

I understand your position because I don't have some blood tie to Trainz or fanaticism.
 
Hi Vern
You can copy your ja files from TS2010 to TS12, enter your serial number and then you have all the TS2010 content. Some of it won't work, Razorback for example, but ...

Geoff

Hi Geoff.

I want to copy "Installed assets" (not Built In) from one computer to another, both with TS2010 installed. Can I make this copying ja files? Or is better with the cdp files? Is any advantage with this method?

Regards.

John.
 
Hi Vern
You can copy your ja files from TS2010 to TS12, enter your serial number and then you have all the TS2010 content. Some of it won't work, Razorback for example, but the Avery to Drexel line seems OK.

I agree entirely that people should take the best from all worlds and enjoy them. Still enjoying your routes from Trainz and MSTS, looking forward to your Railworks ones. Keep up the good work.
Geoff

I agree, Geoff. This I'm driving a Ford now because I no longer want a... is really passe and who really cares.

With computer hardware as horsy as it is today, particularly with hard drives as big as they are, both programs can co-exist along with the multiple versions of Trainz for that matter, and there will still be plenty of free space for more.

John
 
Not here, I got just enough free space to defrag, no room left over for games that are too limited to do what I want them to do.
 
I started with Railworks (well Rail Simulator as it was then called). My problem with Trainz is this - I have asked numerous sources including the developers why with Blender my animated content comes out black when placed in Trainz. I have posted an entire thread and bumped it several times with no solution provided. Since I developed some of my own content for RS and was going down that route before I got Trainz I could go back fairly easily. I do believe the development of content for Trainz is easier. However, this animation issue has not been given any input by the developers and no solution has been found for it. I feel I can't move to the next step in developing content without this being fixed. I've made animated cargo ships, graders, cranes, backhoes, planes, animated people - all when placed in Trainz end up black. All undermining my desire to develop content for Trainz.

I understand your position because I don't have some blood tie to Trainz or fanaticism.

Have you tried this tutorial: http://www.44090digitalmodels.co.uk/tutorials/BCC_03_Tutorial_Animation_and_Exporting.pdf ? I don't use Blender myself, but everyone seems to recommend Paul Hobbs' tutorials for getting started.

Paul

p.s. One day I'll have to try RailWorks, just so I can join in the slanging match from an imformed perspective...
 
Have you tried this tutorial: http://www.44090digitalmodels.co.uk/tutorials/BCC_03_Tutorial_Animation_and_Exporting.pdf ? I don't use Blender myself, but everyone seems to recommend Paul Hobbs' tutorials for getting started.

Paul

p.s. One day I'll have to try RailWorks, just so I can join in the slanging match from an imformed perspective...
i just tried Railworks 2 for the first time....its really fun to have an ES44 built in because thats my favorite locomotive, but its complicated to built things, its a hell of a lot easier to build with trainz, but im going to figure out my new Railworks 2 before i judge anymore
 
TRS Still The Best

I prefer TRS to most other sims that I am aware of, because you can sit down with ideas in your head of the kind of layout you want to make, usually emulating a particular area of Adelaide or even The Eyre Peninsula or Mid North of South Australia, and get a fair bit done in the same amount of time you have been working on it, and start running trains on it reasonably soon....

I gave EA's Railsim a go, but I am sticking with TRS....There have been other local train sims around from time to time, but they have either not lasted or were very hard to do anything with them apart from using the inbuilt layouts and content, which is why MSTS, is not still being produced, or may have been replaced by other sims....

I did download some Australian content for MSTS when I still had it, but the default horn and engine sounds were all too much like the ones we have here... and I felt much more at ease with using TRS.

 
Well JJDella, regariding wee breaks. If Euphod gets his ideas whilst there I am sure he is in company with many a philospher musing on life's challenges (including Trainz)!
 
Well JJDella, regariding wee breaks. If Euphod gets his ideas whilst there I am sure he is in company with many a philospher musing on life's challenges (including Trainz)!

Actually, I'm hoping to pull an "Elvis" someday....the odds are in my favor!:eek:
 
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