Bulk asset update issue

Yes, I reported that issue and was told there was something wrong with my route that was causing the problem. I recommend reporting this BUG again.


I have found leaving everything alone, saving and quitting, and then coming back in to do another bulk-update rather than doing a bunch at a time. It's definitely more time-consuming but at least nothing freezes.

I also found performing updates in selected baseboards rather than globally performs better and doesn't crash, but is really annoying if you have a lot of baseboards on your route that need updating.
 
Yes, I reported that issue and was told there was something wrong with my route that was causing the problem. I recommend reporting this BUG again.


I have found leaving everything alone, saving and quitting, and then coming back in to do another bulk-update rather than doing a bunch at a time. It's definitely more time-consuming but at least nothing freezes.

I also found performing updates in selected baseboards rather than globally performs better and doesn't crash, but is really annoying if you have a lot of baseboards on your route that need updating.
Sent a Bug report today.
 
I presume that you are referring to the new Bulk Replace Tool in S2.0? have been using it in some large routes (not HD) and have encountered no problems.
 
Anyone having issues with this, seems incredibly slow to do any update. And will on occasion get to almost done and freeze totally. What used to work well is now marginal.
I agree it is painfully slow to do any replace operation when the whole route is selected, regardless of the size of the route. It is , however, still quite fast when replacing assets on individual baseboards. This is in Surveyor 1.
 
I agree it is painfully slow to do any replace operation when the whole route is selected, regardless of the size of the route. It is , however, still quite fast when replacing assets on individual baseboards. This is in Surveyor 1.
Never used to be slow, and still using Classic Surveyor. Found trying to use 2,0 on a older route gave me issues. Route became locked, and then trying to unlock and continue made the route crash. Thankfully the last CDP got me out of trouble not much lost so I thought. Until loading again the route loaded something I had done months ago. Any new work not appearing. Ended up deleting the route, re installing Trainz plus and then uploading the CDP. All good then. A few anxious moments as I thought 5 yrs of work had vanished for ever.
 
I really have not had a problem with it. Yes, it is slow if I replace an asset on the whole route, that is understandable because of the program needing to check every asset.
 
It's an absolute nightmare. At the moment I have set to replace some level crossing road signs with another type of road signs. There might be only a dozen examples on my route but it looks as though it will take ten minutes.
 
It has to check every asset placed in the route to see if it is the one it needs to replace. The more assets in the route the longer it takes.
 
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