BraselC5048
Active member
I’ve got a nagging issue that most skies with a few clouds have the clouds start to take on pinkish sunset hues far too early in the day (same for morning), pink starting at 3 pm, and the daytime clouds generally show sunrise/sunset/daily cycle lighting changes over far too much of a portion of the day. I edited the lighting, and have solid gray for both sets of dials from 7am to 5 pm, but that didn’t fix the problem. (And I’m not using one of those always sunset skies either.)
Looking outside, the sky colors in Trainz at 3 pm look like (converted for Trainz sunset times) what in real life would be nearly 5 pm. Is there any way to do something with the lighting to keep clouds from going pink until it’s actually close to sunset, and like very late afternoon until it’s actually very late afternoon?
Coming at it from the other direction, can you edit the sky asset for the same effect? There seems to be noticeable differences in sky hue/times between different sky assets, but i haven’t found anything in their config or textures that accounts for that. (I can convert .texture files.)
Looking outside, the sky colors in Trainz at 3 pm look like (converted for Trainz sunset times) what in real life would be nearly 5 pm. Is there any way to do something with the lighting to keep clouds from going pink until it’s actually close to sunset, and like very late afternoon until it’s actually very late afternoon?
Coming at it from the other direction, can you edit the sky asset for the same effect? There seems to be noticeable differences in sky hue/times between different sky assets, but i haven’t found anything in their config or textures that accounts for that. (I can convert .texture files.)