I'm perplexed. Completely. On my route, in just one particular area, I'm getting a scene load of 69.00% and higher. Here's the kicker. The only things there are a seasonal texture that is built in, and hills. At first I thought it might have been a bum asset, so I saved the route, leveled the small town that was there (leaving only the YARNish roadways) and checked. Still had the same problem, although it dropped a few percentage points (down to 65). I then thought that maybe I was pushing the envelope on the GPU because I had close by an extreme elevation drop (80 feet above 0 to -150 below zero. Raised the ground to a more realstic level, still having the same problem. Doubled over all the area to make sure there weren't any rogue textures that I had missed, nothing. I switch to grid mode, instantly it drops down to 5% scenery load. So now I'm stumped. Anybody have any ideas on why this one area is getting hammered so bad? Its basically hills. I can provide an off site link to photobucket to show it if need be.