AI is still a source of head scratching for me. Needs fine tuning,
1 Get rid of the shortest distance between 2 points command. So it will stop wanting to change tracks when it goes round a bend if there is a crossover before the bend for instance.
2 Have the option to command Left Hand Running or Right Hand running. So it will follow a set path. No random track switching. Plays hell with signals and speed limits.
I quite like AI in some respects as you can let things get on with it, until you get a conflict with another consist you may be operating.
Above seem to be the main issues that are on going.
1 Get rid of the shortest distance between 2 points command. So it will stop wanting to change tracks when it goes round a bend if there is a crossover before the bend for instance.
2 Have the option to command Left Hand Running or Right Hand running. So it will follow a set path. No random track switching. Plays hell with signals and speed limits.
I quite like AI in some respects as you can let things get on with it, until you get a conflict with another consist you may be operating.
Above seem to be the main issues that are on going.