This might be a curly one, and I know of only one working example that is so complicated and long winded I've always avoided it. In a session, what I'd like is an option to penalise a player for departing too soon. I've only seen this in some Healesville sessions, presumably made by Zec? Surely there is a simpler way, but I have not found it yet. There should be a rule that gives you the option to cause a penalty to apply or anything else, IF the train moves before the assigned period - 30 seconds, ten minutes or anything, where-as if it doesn't move until after the period set, then those penalties don't apply. Should be simple really, but clearly not.
Any bright spark out there have an idea that isn't so long winded that would work?
(The show will now resume normal transmission...)
Any bright spark out there have an idea that isn't so long winded that would work?
(The show will now resume normal transmission...)