just for understanding the basic principals :
... normally i have my shader settings on ultra ...
in the presentation of the fresh updated to trs19 route "coal country" (jointedrail version) it was adviced to set the shaders on standard ...
shader = ultra
shader = standard
after discovering the magnificent route i went back to my own wip and noticed that my fine layed dirt track was not so fine anymore ... so i set the shader back to ultra ... et voilà ...
shader = standard
shader = ultra
... so, the finally released play-setting depends in which settings you have create your route ?
with other words : "coal country" is created with shader quality : standard ... and therefore playable performance with shader setting on standard ...
... so, if a route is created in ultra shader quality, will the performance of the released asset be less if you cannot get higher than standard ?
grtz
daveric
... normally i have my shader settings on ultra ...
in the presentation of the fresh updated to trs19 route "coal country" (jointedrail version) it was adviced to set the shaders on standard ...
after discovering the magnificent route i went back to my own wip and noticed that my fine layed dirt track was not so fine anymore ... so i set the shader back to ultra ... et voilà ...
... so, the finally released play-setting depends in which settings you have create your route ?
with other words : "coal country" is created with shader quality : standard ... and therefore playable performance with shader setting on standard ...
... so, if a route is created in ultra shader quality, will the performance of the released asset be less if you cannot get higher than standard ?
grtz
daveric