n3v_laurence
Moderator
Thank you to all those who have been testing Trainz Plus Beta and your patience for the Mac update. We have an update to fix some of the issues found in the last build as implementation of new shader settings.
Due to new shader settings, you will be prompted with a Trainz Performance Configuration after the update.
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Key Features:
Change log from 121370 to 122071:
HD Grid:
Effect Layers:
User Interface Changes:
Important Information:
Known Issues:
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Mac Trainz Store Only:
Requires build 121370 (Mac). This is a small patch 100 MiB for build 122071
This build introduces several new key features coming to Trainz Plus in 2023. Please note this is a Beta release and as such, some features are still in the final phase of development.
Due to new shader settings, you will be prompted with a Trainz Performance Configuration after the update.
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Key Features:
- New HD Grid resolution
- New Shader Options, Basic, Standard & Extreme
- Basic is equivalent to old Standard
- Standard is equivalent to old Ultra
- New Update Route option
- Clutter Effect Layer Rework
- GPU Clutter
- New Color Tint Effect Layer
- New User Interfaces
- Water Effect Layers changes including options for water color
Change log from 121370 to 122071:
- New Shader settings
- Basic: Basic (Former Standard settings) - Parallax and Displacement are disabled
- Standard: (Former Ultra settings) Parallax and Displacement enabled (HD only) - Tessellation runs at reduced resolutions
- Extreme - Parallax and Displacement enabled (HD only) - Tessellation runs at an enhanced resolution
- Water Effect Layer
- Option to set Water Effect Layer color can be found in the Advanced Options of the Effect Layer
- Multiple Water Effect Layers can be used, each with their own assigned colour.
- Performance Palette (debug feature)
- Tool to view frame rate history over time. Green = Trainz Engine, Red = Overall time per frame
- Water Effect Layer Fixes - Rendering and Upgrade Route fixes
- Upgrade Route Fix - Resolve a freeze that was occurring in some routes
- Adjustments to Shader Settings - Improved visuals for HD terrain height details
- Tweaks to Terrain Height draw - Improved updates to terrain in distance when roaming
- Tweaks to Brush Radius sensitivity for better consistency
- Improvements to HD lossy compression with HD texture and scrapbook edits
- Update to Trainz Performance Configuration
- Shadow and Tessellation Improvements
HD Grid:
- 30km draw distance
- Tessellation ensuring detail up close, reduced detail in the distance
- Original textures used for mini-map/satellite view (No "Low LOD" textures)
- Maximum 16 textures per baseboard
- Minimum 0.125m Radius brush size
- No baseboard "walls" (extend your terrain indefinitely)
- Rotation and Scale options for HD Textures
- Scrapbook support should be good now (please report bugs with detailed steps)
- Lots of tweaks to parallax and displacement mapping
- "Add New Baseboard" option
- "Convert Existing Baseboard to..." option
- "Upgrade Route" option to automate conversion to HD
- Converts legacy water to water effect layer (all water will appear 5m below ground surface)
- Updates all baseboards to HD
- Checks for the 16 most used textures on each board and replaces other textures with nearby textures (Automatic Handling)
Effect Layers:
- Color Effect Layer type added (S20 & HD Terrain Only)
- Rework and improvement of Clutter Effects
- Implementation of GPU Clutter for smoother performance
- Water Effect Layers now support color changes
User Interface Changes:
- New Driver Properties Window
- New Driver Settings, Driver location, Player Assignment, Dispatch Status, Command status, Activity log
- Vehicle Properties Window updated with new properties as per Driver
- New Driver MiniMap (found in Driver Properties Window)
- New Driver Palette for S20
Important Information:
- HD Terrain is only editable in S20
- HD Terrain does not support seamless joins to legacy terrain (so we recommend converting the entire route)
- HD Terrain is not compatible with Legacy Water
- Converting from HD Terrain to 5m & 10m will cause some loss of detail
- Large Copy & Paste operations do not support HD detail
- Color Effect requires a minimum 5m radius
- Use Sensitivity % to adjust the rate of update when painting/terraforming
- New Detail windows and logs
- Asset naming (previously done via properties) has been moved to Info Palette
Known Issues:
- High resource usage on HD routes
- Assertion Errors are enabled for this build. Trainz will pause until Assertion Errors are closed. Users can select Continue and Ignore Errors. (Reporting when these occur with bugs will help with troubleshooting)
- DLC packages will report a failure to download precache data. Clicking retry will ignore the error and proceed to complete installation
- DLC Packages will report a precache assertion error during database rebuild. Select Continue and Ignore Errors
- MPS is unsupported for this build
- Water Effect Layer does not work with color from skybox, but instead has its own color options, now allowing for different water colors for each individual Water Effect Layer
- Potential Deadlock when using Bulk Replace
- Driver Properties window not correctly updating
- Dark Mode causes property boxes to become illegible
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Mac Trainz Store Only:
Requires build 121370 (Mac). This is a small patch 100 MiB for build 122071
This build introduces several new key features coming to Trainz Plus in 2023. Please note this is a Beta release and as such, some features are still in the final phase of development.
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