When I place track and X-ing at vertex height and then place a road (any road) the road will dip below the terrain level for short distance then come back up to vertex height. How in the name of the scared saints do I solve this issue?
The issue is there no matter what X-ing I use or no matter what road I use, except when using road "Road2l". However "Road2l" is then constantly above the terrain height.
These issues really detract the visual aspects of TRS19.
The eye candy is eye grit.
Any help would be appreciated.
The issue is there no matter what X-ing I use or no matter what road I use, except when using road "Road2l". However "Road2l" is then constantly above the terrain height.
These issues really detract the visual aspects of TRS19.
The eye candy is eye grit.
Any help would be appreciated.