Is anyone else having trouble with the signals when creating a session with this route? I tried creating a route from scratch and editing one of the sessions. The signals remain in a stopped state and I see a message that an ai train has control of the junction. In the new session I have not added any other trains and in the edited session I removed all the other drivers and deleted the extra consists with no effect.
Never mind, I just found an obscure post that said that JR changed the script for signals so the the engine had to be running forward for the signals to set properly. I turned the engine around and sure enough, the signals changed to proceed as I moved forward. What a PITA, not good for what I am trying to build. Was thinking of using the runaround ex rule but guess what, it's not in TANE. I am going to scoop it out of TS12 and see if it works in TANE.
I was able to get everything into T:ANE, but the dependencies pack is being stubborn. So I got a lot of unknown assets and I'm guessing all those has to be in the dependencies pack.