john_goddard
Steam freak
Joe,
have you actually installed SP2 (Build 40040) and looked for the "silverland" effects there?
John.
have you actually installed SP2 (Build 40040) and looked for the "silverland" effects there?
John.
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I usually have fog settings as low as they go so have not experienced this, but, as I asked Joe in another thread about this, surely if you want the full fog effect you would have draw distance as low as it goes, i.e. 1000m. Joe was running with all settings on full! Have you tried the low draw distance? John.
I always run without fog or very little but the point is to max out the settings to make the problem easier to see. Some people may actually have the same issue but just not notice it. NO changes in lighting should ever be seen from a light in a tunnel even with the fog settings maxed out.
Craig T
Just double checked with every setting there is no silver land, going to be extremely difficult to nail this one if its only affecting a few people down I think.
Just a query, what graphics card are you using, I have tried this on a GeForce 7300 and a GeForce 9500 GT, both gave the same results, your card may be the card we need to make silver land disappear...
Many thanks Clam1952 for your reply, I do agree it is very hard to pinpoint, why some are experiencing this and others are not...
Joe Airtime
Nvidia GeForce 8500 GT 1024MB DDR2 made by Sparkle, despite the name which makes me cringe,:hehe: it's been running for 12 months with no problem and it was cheap at the time, I multi boot XP 32 bit and Win7 64 bit and there is no silver land on either of them. Currently using the 191.07 Driver on Win7 and 185.85 on XP.
.
Hi Joe,
have you tried different tunnels to get this effect? I found time to test my setup and the first tunnel gave a brief flash of the silver effect as the train entered and then everything was ok. The second tunnel, which is a different kuid, had the silver effect right through! John.
ps. the first tunnel was much shorter than the second, don't know if this would affect the results!
Not having time to check myself but curious, I note there are no groundtextures in your shots. I have personally seen none of this with older ones (no normal mapping), could you try with groundtextures made with normal maps? Wondering if the lighting effects of the new textures may somehow interact with the turning on of headlights to cause this since it only happens when headlights are on and fog is activated.Geforce 7300 LE
3 GB RAM
AMD sempron 3800+ 2,2 Ghz
Windows XP SP3
TS2009 build 40040
running in DirectX
Not having time to check myself but curious, I note there are no groundtextures in your shots. I have personally seen none of this with older ones (no normal mapping), could you try with groundtextures made with normal maps? Wondering if the lighting effects of the new textures may somehow interact with the turning on of headlights to cause this since it only happens when headlights are on and fog is activated.
I did install SP2 and it still produced the silver land, and even if I go down to the lowest setting in draw distance, the little bit of land you see is silver or white if it's raining...
SP2 didn't help at all, the only thing it gave me was a quick drive function, which I do like, as for the silver land that still appears, I have all the latest nVidia drivers installed and I even downloaded the textures toolkit, but this unfortunatly done no good either...
Silver land doesn't just appear with the fog settings, but also with the engine headlights in the tunnels which also generates silver land...
In all previous Trainz, this has never happened, only in Trainz 2009...
Many thanks John and to my other forum friends for all your help, I'm glad to know I'm not the only one who is having problems with this, and I just hope Auran has fixed this in Trainz 2010... Hopefully Zec or Windwalker Chris may come across this post, and hopefully have some sort of fix for it. We'll just have to wait and see...
Joe Airtime