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Oh about ten versions BEFORE T:ANE....
Oh about ten versions BEFORE T:ANE....
Really, the funny thing is the bottom video is dated but still far ahead of any "realistic" acting vehicles I have seen on Tane or is just me that in Tane they just drive around on invisible track and do nothing...............yeah and that first vid, boy that police car looks like dated crap alright. all the way down to the wheels and lights..............it must be nice living in a dream..........................if you see what's being done today in other rail sims you would be asking yourself the same question as to why Trainz has the most unrealistic vehicles for a modern sim................but hey your absolutely right..Tane's cars and trucks are years ahead of EEP....................nothing like wearing blinders.......
One of the things about Trainz is that the level of detail is primarily up to the user. If it looks like crap, it's because the assets used are old/rubbish, and the user didn't do a very good job. If it looks great, kudos to them.
If it looks like crap, it's because the assets used are old/rubbish, and the user didn't do a very good job. If it looks great, kudos to them.
there is a separate programming language just for the vehicles besides the trains in EEP...Tane unfortunately does not offer that level of "activity" or "program ability" at this time...hopefully in the future
Well head on over to the EEP 14 expert forum and carry on there, I'd much rather N3V get Tane right for Trains before worrying about cars and traffic.
if you want to bury your head in the sand by all means do so....maybe you should see the effort I put into Trainz before making a snap judgement...or make some layouts or mods like I have....you realize how many hours it takes to craft a layout with the detail I put into it......????
Could not have said it better myself.One of the things about Trainz is that the level of detail is primarily up to the user. If it looks like crap, it's because the assets used are old/rubbish, and the user didn't do a very good job. If it looks great, kudos to them.
This is exactly the type of thing Trainz Native Interface will be capable of in the future. Meanwhile, there are some pretty awesome cars and trucks out there for Trainz, and I'm not sure of the standars for EEP, but perhaps you can convince someone to convert their content to Trainz (which should mostly require just a config file and perhaps some material tweaks for future Trainz).
Well I'll tell you what next time you make one of your layouts and you use a SW1200 in various skin's I've seen you use think about the time spent making content for a Train Sim cause i made that along with quite a few scenery item's, Get off your high horse.
Mick.
TANE is a railroad simulator. Not a car one.
TANE's traffic can look better if a user (i.e. Third Party, i.e. Someone like YOU) made them look better. N3V develop us a platform, not the content.
And i'm saying it would just be great if they could get the railroad sim part of it right first before they start trying to get scenery sim part of it looking better, For me this has always been a great hobby but it is now near on impossible to create for the sim unless you have a uni degree christ knows what it will be like in future versions where cars do the right thing also in game.
Mick.