Wondering what is best and most utilized. I noticed that many people use a texture instead of actually placing water where water should be. Is this because it is better on performance? Also what textures do you usually use for water if you do.
What I have done is used the water feature and textured under it depending if it's deep water or a river and so on. However if performance is affected I may consider taking the water out and using textures...
What I have done is used the water feature and textured under it depending if it's deep water or a river and so on. However if performance is affected I may consider taking the water out and using textures...