Jerker, Dave is a dedicated GMAX user. It's been quite a while (ten years, or so) since I last ran GMAX, but as I recall, GMAX did not have a "smooth modifier" then, and since there has been no further development on the platform since well before then, I don't think a smooth (or for that matter, any kind of) modifier is available in Dave Snow's preferred modeling platform.
And no, I am not trying to start another round of "You should switch because Blenderr is better.", and I enthusiastically defend Dave's decision to use whatever platform he chooses to use, as long as it's not one which is known for producing content containing bloated numbers of textures and triangles. I think of it so rarely, I forget the name.
ns
And no, I am not trying to start another round of "You should switch because Blenderr is better.", and I enthusiastically defend Dave's decision to use whatever platform he chooses to use, as long as it's not one which is known for producing content containing bloated numbers of textures and triangles. I think of it so rarely, I forget the name.
ns