ShadyCadence
New member
Once you have the profile extrusion, is there a way to then extrude that through an end view outline? A front and side view should give you the rough shape of the car, no? (I doubt top down would be necessary)
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Once you have the profile extrusion, is there a way to then extrude that through an end view outline? A front and side view should give you the rough shape of the car, no? (I doubt top down would be necessary)
Once you have the profile extrusion, is there a way to then extrude that through an end view outline? A front and side view should give you the rough shape of the car, no? (I doubt top down would be necessary)
.. Finding straight on pictures is a bit of a challenge itself.
Yes, in a way you can do this. You make 2 objects, one by extruding the side profile and another by extruding the front (or rear) profile. You can then put them together and make what gmax calls a boolean intersection - which chops off everything except the volume common to both the original extrusions.
Hmm, be aware that boolean operations never worked very well in blender. Extruding and the edge-split modifier together with the 'Mark Sharp' edge setting (ctrl-e) would work better ihmo.I must missed something in the last couple post.![]()
This can be done in Blender too. It's called boolean modifier.
Sorry I couldn't remember at the moment the name, I meant "Vertex", next time I will just not bother to try and help. I am sure if you have been using Gmax for some time, you would have known what I meant from my description, even if I did miss spell, "variance". Clicking on the blue Vertex dots turns them to red, and you may move, and vary their location to change the shape of the mesh.Verance/verence?
In all my hours in gmax, I never came across that term. What is a verence?
Sorry! I have been jumped on in the past because of spelling mistakes, and made fun of, so I am touchy in this respect.Sorry Signalman, I meant no offense. Gmax is so arcane that I would not be surprised if there was a property or operation called varence that I just hadn't seen before (I rarely read it's help pages). Hence, my question was a genuine one. And I'm a bit like you in the sense of having learned some gmax I am reluctant to start all over again in Blender.
How did you make the basic car shapes?