JonMyrlennBailey
Well-known member
My PROS:
-Driver Center
-cute animated driver figures including some dumb blonde chicks (some of these figures do not at all look like real-world train crewmen)
-track path displays
-the included West From Denver route
-driver dashboard overlay with moving map that shows speed limits, gradients, signals, etc.: you can actually see a graphic of the gradients as they roll by
-Classic Surveyor available
-the new Traffic Carz in 3D: many types of motor vehicles for motor roads- trailer trucks, cop cars, ambulances, school buses, cement mixers, RV's, UPS vans, police trikes, dudes on motorcycles, etc.
My CONS:
-drivers who back up when they are not supposed to
-maximized window issue in Edit Session making Schedule Library and Trigger Multiple Signals useless
-West From Denver route takes a lot of editing work to fine-tune it and make track work look neat
-drivers still let go the throttle briefly whenever crossing track marks on schedules
-stars observed in night sky even during storms and rainy weather
-lack of lightning flashes to accompany thunder sounds
-rain pitter-patter sounds excessively loud
-there seems to be no TRIP ODOMETER for driving
-the Underground Boundary Trigger object not working the same as it did in TANE: yes, it still stops rain drops (not rain sounds) inside tunnels but unlike it did in TANE, it has no effect on camera modes: in TANE, this object on the track at the portal mouths on either end would trigger the camera to go automatically inside the cab from lineside or chase modes, and vice-versa: I never understood why the CHASE camera never stayed active while the train was going underground anyway
<kuid:76656:60100> Underground Boundary Trigger by boat
-Driver Center
-cute animated driver figures including some dumb blonde chicks (some of these figures do not at all look like real-world train crewmen)
-track path displays
-the included West From Denver route
-driver dashboard overlay with moving map that shows speed limits, gradients, signals, etc.: you can actually see a graphic of the gradients as they roll by
-Classic Surveyor available
-the new Traffic Carz in 3D: many types of motor vehicles for motor roads- trailer trucks, cop cars, ambulances, school buses, cement mixers, RV's, UPS vans, police trikes, dudes on motorcycles, etc.
My CONS:
-drivers who back up when they are not supposed to
-maximized window issue in Edit Session making Schedule Library and Trigger Multiple Signals useless
-West From Denver route takes a lot of editing work to fine-tune it and make track work look neat
-drivers still let go the throttle briefly whenever crossing track marks on schedules
-stars observed in night sky even during storms and rainy weather
-lack of lightning flashes to accompany thunder sounds
-rain pitter-patter sounds excessively loud
-there seems to be no TRIP ODOMETER for driving
-the Underground Boundary Trigger object not working the same as it did in TANE: yes, it still stops rain drops (not rain sounds) inside tunnels but unlike it did in TANE, it has no effect on camera modes: in TANE, this object on the track at the portal mouths on either end would trigger the camera to go automatically inside the cab from lineside or chase modes, and vice-versa: I never understood why the CHASE camera never stayed active while the train was going underground anyway
<kuid:76656:60100> Underground Boundary Trigger by boat
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