Given your aim of making autos and trucks you may want to revisit later versions of Blender so you can make use of the (Blender) asset library system. Think of them as a “parts” warehouse.
Sure, it’s another thing to learn but modellers are always doing that anyway. Your parts library, or libraries, can also use texture atlases and N3V has a video on that.
So, the LWVRR is in limbo? I recall you wanted me to do something with an industry. Still away from home at present.
Sure, it’s another thing to learn but modellers are always doing that anyway. Your parts library, or libraries, can also use texture atlases and N3V has a video on that.
So, the LWVRR is in limbo? I recall you wanted me to do something with an industry. Still away from home at present.