tunnel slide spline not cut hole BNSF50

RoysTrainz

Rembrandt van Trainz
Who has experience on BNSF50 tunnel slide cutting the terrain which at the moment appear not to work at all.
It's a very nice object but kind of useless if not work like a tunnel.
Thanks for any advice and thanks BNSF50 for all the beautiful objects you made so far!!!

Roy
 
DigHole is not an option as 99% of the cases the grid terrain is not perpendicular and at the right angle..
So this means this splins is not a tunnel spline for whatever reason correct?

Roy
 
that is the precise reason that objects like that are made, because the standard tunnels snap into the grid. if you use an object like that, you must place your own dighole and maneuver things the best you can.
 
None of my snap to grid tunnels "Snap To Grid", because I purposely disable that feature in the config file by changing the height.

Dighole 1x1 is the best thing ever created ... since the invention of sliced and bagged bread !
 
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Like Cascade said Roy, use the 1x1 dighole to punch a hole in the terrain. Then use the terrain tool to pull the ground up over the tunnel. I made this tunnel so that it can be visible as well as it has an outside cover to be used in a slide situation, so you don't have to necessarily cover this one up all of the way to the end.

Now I've got a question. Why are the tunnels showing a warning in Trs12, needing a tag called "trackdirections" ? There is no such tag like that, that I can find in cmp. Does anybody know?
 
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Now I've got a question. Why are the tunnels showing a warning in Trs12, needing a tag called "trackdirections" ? There is no such tag like that, that I can find in cmp. Does anybody know?

Never mind I found the answer.
 
Hi bnsf50, thanks for the very nice objects really. Yes i know the dighole and used it many times but depending on th situation and size of the tunnel entrances and or sq size the single square hole is just to big to camouflage. Thus one is particualr nice and slim that i have no means of cover up the openings in the dighole as there is no growth around the slide. Comopared tunnel centannial i think just a little bigger entrance did the trick but i preferred your object of the excellent looknand feel as so many of your creations are such marvels.
Great to have guys like you around, really.
Btw what did solve your tag prolbem and how cime tunnels spline not act kike tunnels creating the hkle, what am i missing i knew long time ago??
Thanks

Roy;)
 
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Hy Roy

I always do make my tunnels wide enough to cover a dig hole, however this tunnel is copied after a real tunnel for a particular route, so I matched the dimensions of it. There is a wing wall for this tunnel, it's called "tunnel wing for slide tunnel" 39134:100425 which will help to hide the cap made by the dig hole. I like to use rocks to help hide the cap around tunnels too.
As to the tag trackdirections being called for by 12, it's a bug as there is no such tag for kind tunnel/bridge.
 
I always disliked the big block head tunnel portals used on most snap to grid tunnels, that probably cut as much as a 2x4 dighole. Most prototype tunnel portals are small and actually cut into the face of the mountain. I find that (fine tuning) centering a track right down the middle of one baseboard grid dighole, is the best way to use just one dighole.
Most areas can be camoflaged by trees and rocks.
http://i525.photobucket.com/albums/cc339/cascaderailroad/Screen_003-24.jpg
http://i525.photobucket.com/albums/cc339/cascaderailroad/Screen_003-29.jpg
 
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Hi Bnsf50 your tunnel slide actually was made for the region my routes run same like Cayden so that was a perfect match and thanks for your guidance.
I agree tunnel entrances many times have to made to wide to cover the worst of the opening making it like an elephant in the strawberry field but this one the tunnel slide is super nice and realistic I fiddled today with it trying to open bare strokes with only concrete vissible but the angle is so ugly for the terrain that its almost impossible to make a nice even landslide without put massive piles of rocks to cove the digholes openings. I put a few rocks combined at both entrances and that did the job alhough there are no big boulders around this slide in Google street view but he its as close at it can get so no complain to anything, just very very nice tunnel slide.

Roy:cool:
Hy Roy

I always do make my tunnels wide enough to cover a dig hole, however this tunnel is copied after a real tunnel for a particular route, so I matched the dimensions of it. There is a wing wall for this tunnel, it's called "tunnel wing for slide tunnel" 39134:100425 which will help to hide the cap made by the dig hole. I like to use rocks to help hide the cap around tunnels too.
As to the tag trackdirections being called for by 12, it's a bug as there is no such tag for kind tunnel/bridge.
 
Thanks for the compliment Roy. Here's a tip on making the slide smooth. Take a road and put one end at the bottom of the slide and the other end at the top of the slide with the height of each end adjusted to match the height you want and then press the smooth button on the road. Then just move the road along the tunnel until you get the length of slide that you want.
 
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