Hello, I'm contacting you to invite you to reflect on the game's development... it would be nice if it integrated a function that allowed the player to drive a train (manually) but with routes set by the AI. For example, train A (player) must pick up passengers at station X, platform 3, and then head to station Y, platform 4. The train has two tabs (drive to station X -> platform 3... drive to station Y -> platform 4). The AI takes care of setting the route while the player takes care of driving the train. Basically, a hybrid version of the trackmark-driven or trackmark-driven command would be much more realistic. I took a look at TLR but found it not very engaging. In fact, we remain still and watch how the AI behaves. With the controls described above, it would be a completely different thing. I hope I've captured your attention for further development for us and for you... Regards