norfolksouthern37
what's a normal map?
I've just given you an example scenario (above) showing that it does. If you follow the few steps I've listed, you will indeed see a 5000m draw distance.
chris
i dont think you read my post(s) well enough. thats a blank baseboard scenario, i asked for an example of a finished route with assets that you approve of that does not cut itself off some 600 to 700m at some points. as i mentioned before 5000m is a nice limit to put there but it can certainly never reach that far unless as in your scenario you put untextured boards together and look for the edges from far away. this is exactly what i mean. you assume that the 5000m is reached when it is not. not even almost close on textured and terraformed baseboards.
you probably also misunderstood that i want 5000m at all times, which i dont, i just dont like to see the edge of the world right in front of my train. i am just pointing out that on blank boards with no scenery yes, the draw distance slider makes a difference, but on a finished terrain, you dont get really any improvements over older versions of Trainz as far as draw distance and sometimes, due to that limiter gimmick designed to hide program inefficiencies, you get much worse draw distance than the old versions.