Hello all,
I am having some graphical issues with both TANE and Trainz 2019. It involves random trees occasionally changing color to white rapidly and then changing back, which resembles flashing. Different trees tend to do it at random with no pattern. Water reflections also do this from time to time. This happens enough to be an annoyance, as sometimes it happens every few seconds.There are also occasional artifacts of certain objects that flash in random places on the screen, also in white. That part isn't very common, but it does rarely happen.
My specs are below:
Windows 10
AMD Vega 56 video card
Ryzen 7 2700x CPU
2 TB HDD
500 GB SSD
16 GB RAM
144 HZ Freesync Monitor, set to 144 HZ with Freesync enabled
I have TRS 2019 at the current settings:
1920x1080 @ 144 HZ
Vertical Sync: Half
Shadow Quality: Off
Shader Quality: Standard
Texture Detail: High
Post Processing: High
Water Quality: High
Detail Scenery: Clutter + Turf FX
Antialiasing: 4x
Detail Update Rate: Ultra
PhysX simulation: Off
Process objects behind camera: Off
I have experimented with various settings to no avail. Any help is appreciated.
I am having some graphical issues with both TANE and Trainz 2019. It involves random trees occasionally changing color to white rapidly and then changing back, which resembles flashing. Different trees tend to do it at random with no pattern. Water reflections also do this from time to time. This happens enough to be an annoyance, as sometimes it happens every few seconds.There are also occasional artifacts of certain objects that flash in random places on the screen, also in white. That part isn't very common, but it does rarely happen.
My specs are below:
Windows 10
AMD Vega 56 video card
Ryzen 7 2700x CPU
2 TB HDD
500 GB SSD
16 GB RAM
144 HZ Freesync Monitor, set to 144 HZ with Freesync enabled
I have TRS 2019 at the current settings:
1920x1080 @ 144 HZ
Vertical Sync: Half
Shadow Quality: Off
Shader Quality: Standard
Texture Detail: High
Post Processing: High
Water Quality: High
Detail Scenery: Clutter + Turf FX
Antialiasing: 4x
Detail Update Rate: Ultra
PhysX simulation: Off
Process objects behind camera: Off
I have experimented with various settings to no avail. Any help is appreciated.