Hi all, I would like an up to date opinion from all you great route builders out there regarding trees and there effect on fps.
What im upto is updating my now very large map and have reached the stage where the foliage desperatly needs replacing with modern realistic looking greenary, being a UK route it will have large amounts of greens by the track side and in the hedges and so on.
What I would like advice on is which of the many great trees and grasses out there has the least effect on frame rates and what advice can you all share with me on how best to plant my trees.
Also, I recall reading in an old forum thread that spline trees and forest can eat up the frame rates, is this true and should I stay away from these?
To give you an idea of what im after, a great route called B Project but times that size by 6 or 7. The effect of the foliage on that route is amazing.
Thankyou for any advice you can share with me.
I should also add that I run TRS2006 and NV6800 GT, 2 gig ram. Tree names or Kuid No's would be nice, Ta.
What im upto is updating my now very large map and have reached the stage where the foliage desperatly needs replacing with modern realistic looking greenary, being a UK route it will have large amounts of greens by the track side and in the hedges and so on.
What I would like advice on is which of the many great trees and grasses out there has the least effect on frame rates and what advice can you all share with me on how best to plant my trees.
Also, I recall reading in an old forum thread that spline trees and forest can eat up the frame rates, is this true and should I stay away from these?
To give you an idea of what im after, a great route called B Project but times that size by 6 or 7. The effect of the foliage on that route is amazing.
Thankyou for any advice you can share with me.

I should also add that I run TRS2006 and NV6800 GT, 2 gig ram. Tree names or Kuid No's would be nice, Ta.
Last edited: